[Bf-cycles] Brick Texture for Cycles (Patch)
blender at dingto.org
Fri Aug 24 13:54:05 CEST 2012
added the patch to the tracker:
This is a newer version, removed some unneeded variables and adjusted
button ranges a bit.
Am 21.08.2012 20:25, schrieb Thomas Dinges:
> Hi Brecht,
> Welcome back! :)
> I implemented a Brick Texture Shader for Cycles, based on the BI
> internal one. It has several options to tweak the look of the bricks.
> I attached a patch.
> Picture of the Texture: http://temp.dingto.org/brick_texture5.png
> * There are some input sockets, which are passed over to the shader as
> expected, but I have problems with the 2 float RNA values.
> See nodes.cpp, I have offset = 0.5f; and squash = 1.0f; I can't find a
> way to pass those 2 values to the svm code correctly.
> The other two values coming from RNA (offset_frequency and
> squash_frequency) work fine, but they are integer.
> * The Texture only works fine on X vector, y and z have issues, but
> that's the same limitation as in the BI Brick node.
> Could you take a look / review please? :)
> Best regards,
> Bf-cycles mailing list
> Bf-cycles at blender.org
Blender Developer, Artist and Musician
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