[Bf-cycles] Single sidded face rendering

Adriano Oliveira adriano.ufrb at gmail.com
Thu Aug 2 15:31:50 CEST 2012


Thank you!

Adriano

2012/8/2 Thomas Dinges <blender at dingto.org>

>  Hi,
> you can do that with a shader.
>
> Use a "Geometry" node and attach the "Backfacing" output socket to the
> factor input of a "Mix Shader".
> Then attach your shader to the first socket and a transparent one to the
> second one.
>
> Regards,
> Thomas
>
> Am 02.08.2012 00:30, schrieb Adriano Oliveira:
>
> Is it possible to render only the normal side of the faces of a mesh?
>
>  Adriano A. Oliveira
>
>
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