[Bf-cycles] Crash when toggling text antialiasing
Brecht Van Lommel
brechtvanlommel at pandora.be
Mon Sep 19 16:22:43 CEST 2011
Thanks for reporting, was indeed an issue with font drawing
optimization in trunk, should be fixed now.
On Mon, Sep 19, 2011 at 1:33 PM, Sanne <sanne at lavabit.com> wrote:
> I'm experiencing irregular crashes with revision 40303 (40270 was ok) and
> weird UI drawing problems when I toggle text antialiasing in user prefs.
> Sometimes Blender crashes instantly, sometimes I have to click a bit more in
> user prefs, sometimes the text in the properties headings dissapears or
> become gibberish.
> I managed to make a RelWithDebInfo build with also turned off Bullet and
> gameengine and to get a backtrace, I hope it's useful:
> I read the commit message from the merge at r40298 about instabilites due to
> nodes, but this doesn't seem related, so I'm mentioning it. It also might
> happen with trunk - I got it to crash once when clicking wildly in user
> prefs, but I can't reproduce it reliably enough to file a bug on trunk, and
> I'm not sure if it's really the same issue.
> I noticed a commit (r40116) to speedup font drawing in trunk, maybe related?
> I'm on Linux 64 Bit with Nvidia prop. drivers.
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