[Bf-cycles] 'Orthographic view' Cycles render bug/issue

Brecht Van Lommel brechtvanlommel at pandora.be
Thu Oct 27 16:42:26 CEST 2011


This looks like the issue "When using Instancing or Dynamic BVH,
self-intersection may occur due to precision issues". Workarounds may
be to use Static BVH, apply transformation on the object, or scale the
entire scene up/down, but it's not sure this solves it.


On Thu, Oct 27, 2011 at 3:05 AM, David <db4tech at yahoo.co.uk> wrote:
> Hello development team,
> Are you aware of the 'Orthographic view' render bug/issue,
> where the edges of (or gaps between) surface normals appear in renders?
> 'Perspective view.' does not present this problem.
> Can be seen in a post by vklidu on BlenderArtists.org
> http://blenderartists.org/forum/showthread.php?216113-Brecht-s-easter-egg-surprise-Modernizing-shading-and-rendering&p=1975064&viewfull=1#post1975064
> Checked the Blender wiki known issues, not sure if "The tangent vector is
> not smooth across the surface." describes this issue.
> Thank you,
> David Black
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