[Bf-cycles] C++ API and the GPL
dan at trollwerks.org
Tue Nov 15 07:00:16 CET 2011
Been doing research on the interwebs and have come to the conclusion
it's not possible for a proprietary renderer to use the the C++ api.
The only way for this to work would be something like
Just thought I'd throw this out there since I'm sure it'll come up
again now that the api is being actively used in trunk.
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