[Bf-cycles] B.M.P.S Cycles Material test file

Paulius Mscichauskas visprotis at gmail.com
Sat Nov 12 22:02:28 CET 2011


That would surely look great for material preview.
However, the scene is way to complex to render fast enough for material
preview.
Before this can be the material preview, the scene should be drastically
simplified.
That is, a drastic reduction of polygons. Most of these details do not make
any difference in such small scales as 64x64 - 128x128 material previews.

On 12 November 2011 22:45, Sean Olson <seanolson at gmail.com> wrote:

> Thanks Thomas!
> I'm curious how likely/easy it would be to commit this as the default
> material viewer instead of the basic sphere under the material context.  It
> really does show off materials much nicer than the basic sphere.  Is there
> a way to do so without adding a lot of size to blender itself?  I think
> this could be a big improvement.
>
> -Sean
>
> On Sat, Nov 12, 2011 at 6:32 AM, Thomas Dinges <blender at dingto.org> wrote:
>
>> Hi,
>> I just committed the updated version of the b.m.p.s to our test svn.
>> (lib/test/render/cycles).
>> Thanks to Robin "tuqueque" Marín. for creating this material preview file.
>>
>> This file is imo a very good one for testing materials, which can be
>> also used in the wiki docs (to show how the inbuilt shaders look like).
>> On the other hand this could be used as a regression file for us, to
>> check if a shader still looks the same as in the previous version.
>> Or if rendering became faster/slower/noisier etc.
>>
>> I hope it helps. :)
>>
>> Best regards,
>> Thomas
>>
>> --
>> Thomas Dinges
>> Blender Developer, Artist and Musician
>>
>> www.dingto.org
>>
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>
>
>
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