[Bf-cycles] Base 'Render' samples (simple request)

Brecht Van Lommel brechtvanlommel at pandora.be
Fri Nov 11 21:55:40 CET 2011


It's possible, and this is closely related to adaptive sampling. It
will still require min/max samples to get some predictability, but yes
when it works it's easier to tune. Something to look into once, but it
needs to be done quite careful, because determining if there is any
noise you can only do statistically. Also compositing can make some
area of the image more/less noisy.

Brecht.

On Fri, Nov 11, 2011 at 9:14 PM, Paulius Mscichauskas
<visprotis at gmail.com> wrote:
>> couldn't the compositer or the cycles engine measure the noise
>> reduction with each successive pass and thereby achieve a user defined
>> noise threshold? it would allow standardization of all renderings
>> (rendered to a noise level of ## dB across >90% of the image)...
>>
>> as people start to use cycles for animations choosing a pass value
>> high enough for complex frames may oversample simpler frames and
>> unnecessarily increase render time. having the end user figure out
>> which individual frame will have the most noise is also non-trivial.
>>
>> being able to simply set a "noise level" IMHO would be cleaner
>> interface and technically more accurate for what the end user is
>> trying to achieve, while also being scalable to animations and any
>> desired rendering or compositing complexity.
>>
>> thoughts?
>>
>> jordan
>>


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