[Bf-cycles] World shader disconnecting

Brecht Van Lommel brechtvanlommel at pandora.be
Thu Nov 10 14:04:13 CET 2011


I've added the colors now in the UI when nodes are not enabled yet.
Also small tip, it's possible to copy colors with ctrl+c over the
color button, not need to go the hex value.

Brecht.

On Wed, Nov 9, 2011 at 10:45 PM, Daniel Salazar - 3Developer.com
<zanqdo at gmail.com> wrote:
> I understand it can save some clicks, good :)
>
> Daniel Salazar
> 3Developer.com
>
>
>
> On Wed, Nov 9, 2011 at 3:43 PM, Kel M <kelvinshrek at gmail.com> wrote:
>> What he's trying to say, is that it would incredibly annoying to have to go
>> back and forth between renderers, copying HEX values. As an artist, I often
>> find that you can get a shade "just right", and need to copy it exactly. I
>> beleive the same principle applies for worlds.
>>
>> On Wed, Nov 9, 2011 at 4:40 PM, Thomas Dinges <blender at dingto.org> wrote:
>>>
>>> The use of this is, that people at least don't have to change the RGB
>>> color when using Cycles.
>>> It would be bad if you need to enable Cycles and set all colors again. :)
>>>
>>> Am 09.11.2011 22:37, schrieb Daniel Salazar - 3Developer.com:
>>> > It does the same for materials? Right, i don't see any real use in
>>> > this but at least i can see the "intention" :)
>>> >
>>> > Daniel Salazar
>>> > 3Developer.com
>>> >
>>> >
>>> >
>>> > On Wed, Nov 9, 2011 at 3:35 PM, Thomas Dinges<blender at dingto.org>
>>> >  wrote:
>>> >> I don't see you complain about the same behaviour for Materials. After
>>> >> changing to Cycles you cant change the default material color too,
>>> >> without enabling Shader Nodes. ;-)
>>> >>
>>> >> People asked for some basic Material conversion and now you say it
>>> >> would
>>> >> be better to not do any conversion, just render black.
>>> >> I hope you get the point. ;-) -1 on this!
>>> >>
>>> >> Am 09.11.2011 22:29, schrieb Daniel Salazar - 3Developer.com:
>>> >>> Ok lets's get this straight. change the horizon color in *Blender
>>> >>> Internal* to red, now switch to a completely different render engine
>>> >>> that, btw, will disable the access to the horizon color. Render a
>>> >>> preview and it's red! I do see a problem with this
>>> >>>
>>> >>> Daniel Salazar
>>> >>> 3Developer.com
>>> >>>
>>> >>>
>>> >>>
>>> >>> On Wed, Nov 9, 2011 at 3:26 PM, Thomas Dinges<blender at dingto.org>
>>> >>>  wrote:
>>> >>>> Thats wrong.
>>> >>>> The default background in the internal engine is grey as well. ;-)
>>> >>>> And thats the default Cycles is using too.
>>> >>>> Change the "Horizon Color" in BI, and then enable Cycles. It uses
>>> >>>> this
>>> >>>> color.
>>> >>>>
>>> >>>> Honestly I don't see an issue here.
>>> >>>>
>>> >>>> Am 09.11.2011 22:23, schrieb Daniel Salazar - 3Developer.com:
>>> >>>>> And who asked the default to be gray? where can i control the
>>> >>>>> default?
>>> >>>>> imo it should be black, like any blender internal render, no lights
>>> >>>>> or
>>> >>>>> environment defined? then you get black
>>> >>>>>
>>> >>>>> Daniel Salazar
>>> >>>>> 3Developer.com
>>> >>>>>
>>> >>>>>
>>> >>>>>
>>> >>>>> _______________________________________________
>>> >>>>> Bf-cycles mailing list
>>> >>>>> Bf-cycles at blender.org
>>> >>>>> http://lists.blender.org/mailman/listinfo/bf-cycles
>>> >>>> --
>>> >>>> Thomas Dinges
>>> >>>> Blender Developer, Artist and Musician
>>> >>>>
>>> >>>> www.dingto.org
>>> >>>>
>>> >>>> _______________________________________________
>>> >>>> Bf-cycles mailing list
>>> >>>> Bf-cycles at blender.org
>>> >>>> http://lists.blender.org/mailman/listinfo/bf-cycles
>>> >>>>
>>> >>> _______________________________________________
>>> >>> Bf-cycles mailing list
>>> >>> Bf-cycles at blender.org
>>> >>> http://lists.blender.org/mailman/listinfo/bf-cycles
>>> >>
>>> >> --
>>> >> Thomas Dinges
>>> >> Blender Developer, Artist and Musician
>>> >>
>>> >> www.dingto.org
>>> >>
>>> >> _______________________________________________
>>> >> Bf-cycles mailing list
>>> >> Bf-cycles at blender.org
>>> >> http://lists.blender.org/mailman/listinfo/bf-cycles
>>> >>
>>> > _______________________________________________
>>> > Bf-cycles mailing list
>>> > Bf-cycles at blender.org
>>> > http://lists.blender.org/mailman/listinfo/bf-cycles
>>>
>>>
>>> --
>>> Thomas Dinges
>>> Blender Developer, Artist and Musician
>>>
>>> www.dingto.org
>>>
>>> _______________________________________________
>>> Bf-cycles mailing list
>>> Bf-cycles at blender.org
>>> http://lists.blender.org/mailman/listinfo/bf-cycles
>>
>>
>> _______________________________________________
>> Bf-cycles mailing list
>> Bf-cycles at blender.org
>> http://lists.blender.org/mailman/listinfo/bf-cycles
>>
>>
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