[Bf-cycles] UV/Image Editor Bug
Brecht Van Lommel
brechtvanlommel at pandora.be
Thu Nov 10 14:01:25 CET 2011
It's on the known bugs list, will be fixed.
On Wed, Nov 9, 2011 at 10:40 PM, Kel M <kelvinshrek at gmail.com> wrote:
> I can't believe this hasn't been reported yet, but when you're in edit mode,
> and you split your view so that you have both the 3dview and the Image
> Editor, you cannot open an image texture. You can hit the image open icon,
> and the image will never display. You can open textures in Object mode, but
> as soon as you go back into Edit mode, the texture disappears. The only way
> to get the texture to stay, I think, is to have a UV mapped texture node on
> the object material.
> Bf-cycles mailing list
> Bf-cycles at blender.org
More information about the Bf-cycles