[Bf-cycles] World shader disconnecting

Daniel Salazar - 3Developer.com zanqdo at gmail.com
Wed Nov 9 22:45:05 CET 2011


I understand it can save some clicks, good :)

Daniel Salazar
3Developer.com



On Wed, Nov 9, 2011 at 3:43 PM, Kel M <kelvinshrek at gmail.com> wrote:
> What he's trying to say, is that it would incredibly annoying to have to go
> back and forth between renderers, copying HEX values. As an artist, I often
> find that you can get a shade "just right", and need to copy it exactly. I
> beleive the same principle applies for worlds.
>
> On Wed, Nov 9, 2011 at 4:40 PM, Thomas Dinges <blender at dingto.org> wrote:
>>
>> The use of this is, that people at least don't have to change the RGB
>> color when using Cycles.
>> It would be bad if you need to enable Cycles and set all colors again. :)
>>
>> Am 09.11.2011 22:37, schrieb Daniel Salazar - 3Developer.com:
>> > It does the same for materials? Right, i don't see any real use in
>> > this but at least i can see the "intention" :)
>> >
>> > Daniel Salazar
>> > 3Developer.com
>> >
>> >
>> >
>> > On Wed, Nov 9, 2011 at 3:35 PM, Thomas Dinges<blender at dingto.org>
>> >  wrote:
>> >> I don't see you complain about the same behaviour for Materials. After
>> >> changing to Cycles you cant change the default material color too,
>> >> without enabling Shader Nodes. ;-)
>> >>
>> >> People asked for some basic Material conversion and now you say it
>> >> would
>> >> be better to not do any conversion, just render black.
>> >> I hope you get the point. ;-) -1 on this!
>> >>
>> >> Am 09.11.2011 22:29, schrieb Daniel Salazar - 3Developer.com:
>> >>> Ok lets's get this straight. change the horizon color in *Blender
>> >>> Internal* to red, now switch to a completely different render engine
>> >>> that, btw, will disable the access to the horizon color. Render a
>> >>> preview and it's red! I do see a problem with this
>> >>>
>> >>> Daniel Salazar
>> >>> 3Developer.com
>> >>>
>> >>>
>> >>>
>> >>> On Wed, Nov 9, 2011 at 3:26 PM, Thomas Dinges<blender at dingto.org>
>> >>>  wrote:
>> >>>> Thats wrong.
>> >>>> The default background in the internal engine is grey as well. ;-)
>> >>>> And thats the default Cycles is using too.
>> >>>> Change the "Horizon Color" in BI, and then enable Cycles. It uses
>> >>>> this
>> >>>> color.
>> >>>>
>> >>>> Honestly I don't see an issue here.
>> >>>>
>> >>>> Am 09.11.2011 22:23, schrieb Daniel Salazar - 3Developer.com:
>> >>>>> And who asked the default to be gray? where can i control the
>> >>>>> default?
>> >>>>> imo it should be black, like any blender internal render, no lights
>> >>>>> or
>> >>>>> environment defined? then you get black
>> >>>>>
>> >>>>> Daniel Salazar
>> >>>>> 3Developer.com
>> >>>>>
>> >>>>>
>> >>>>>
>> >>>>> _______________________________________________
>> >>>>> Bf-cycles mailing list
>> >>>>> Bf-cycles at blender.org
>> >>>>> http://lists.blender.org/mailman/listinfo/bf-cycles
>> >>>> --
>> >>>> Thomas Dinges
>> >>>> Blender Developer, Artist and Musician
>> >>>>
>> >>>> www.dingto.org
>> >>>>
>> >>>> _______________________________________________
>> >>>> Bf-cycles mailing list
>> >>>> Bf-cycles at blender.org
>> >>>> http://lists.blender.org/mailman/listinfo/bf-cycles
>> >>>>
>> >>> _______________________________________________
>> >>> Bf-cycles mailing list
>> >>> Bf-cycles at blender.org
>> >>> http://lists.blender.org/mailman/listinfo/bf-cycles
>> >>
>> >> --
>> >> Thomas Dinges
>> >> Blender Developer, Artist and Musician
>> >>
>> >> www.dingto.org
>> >>
>> >> _______________________________________________
>> >> Bf-cycles mailing list
>> >> Bf-cycles at blender.org
>> >> http://lists.blender.org/mailman/listinfo/bf-cycles
>> >>
>> > _______________________________________________
>> > Bf-cycles mailing list
>> > Bf-cycles at blender.org
>> > http://lists.blender.org/mailman/listinfo/bf-cycles
>>
>>
>> --
>> Thomas Dinges
>> Blender Developer, Artist and Musician
>>
>> www.dingto.org
>>
>> _______________________________________________
>> Bf-cycles mailing list
>> Bf-cycles at blender.org
>> http://lists.blender.org/mailman/listinfo/bf-cycles
>
>
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> http://lists.blender.org/mailman/listinfo/bf-cycles
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>


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