[Bf-cycles] World shader disconnecting

Thomas Dinges blender at dingto.org
Wed Nov 9 22:40:05 CET 2011


The use of this is, that people at least don't have to change the RGB 
color when using Cycles.
It would be bad if you need to enable Cycles and set all colors again. :)

Am 09.11.2011 22:37, schrieb Daniel Salazar - 3Developer.com:
> It does the same for materials? Right, i don't see any real use in
> this but at least i can see the "intention" :)
>
> Daniel Salazar
> 3Developer.com
>
>
>
> On Wed, Nov 9, 2011 at 3:35 PM, Thomas Dinges<blender at dingto.org>  wrote:
>> I don't see you complain about the same behaviour for Materials. After
>> changing to Cycles you cant change the default material color too,
>> without enabling Shader Nodes. ;-)
>>
>> People asked for some basic Material conversion and now you say it would
>> be better to not do any conversion, just render black.
>> I hope you get the point. ;-) -1 on this!
>>
>> Am 09.11.2011 22:29, schrieb Daniel Salazar - 3Developer.com:
>>> Ok lets's get this straight. change the horizon color in *Blender
>>> Internal* to red, now switch to a completely different render engine
>>> that, btw, will disable the access to the horizon color. Render a
>>> preview and it's red! I do see a problem with this
>>>
>>> Daniel Salazar
>>> 3Developer.com
>>>
>>>
>>>
>>> On Wed, Nov 9, 2011 at 3:26 PM, Thomas Dinges<blender at dingto.org>    wrote:
>>>> Thats wrong.
>>>> The default background in the internal engine is grey as well. ;-)
>>>> And thats the default Cycles is using too.
>>>> Change the "Horizon Color" in BI, and then enable Cycles. It uses this
>>>> color.
>>>>
>>>> Honestly I don't see an issue here.
>>>>
>>>> Am 09.11.2011 22:23, schrieb Daniel Salazar - 3Developer.com:
>>>>> And who asked the default to be gray? where can i control the default?
>>>>> imo it should be black, like any blender internal render, no lights or
>>>>> environment defined? then you get black
>>>>>
>>>>> Daniel Salazar
>>>>> 3Developer.com
>>>>>
>>>>>
>>>>>
>>>>> _______________________________________________
>>>>> Bf-cycles mailing list
>>>>> Bf-cycles at blender.org
>>>>> http://lists.blender.org/mailman/listinfo/bf-cycles
>>>> --
>>>> Thomas Dinges
>>>> Blender Developer, Artist and Musician
>>>>
>>>> www.dingto.org
>>>>
>>>> _______________________________________________
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>>>>
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>>
>> --
>> Thomas Dinges
>> Blender Developer, Artist and Musician
>>
>> www.dingto.org
>>
>> _______________________________________________
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>> http://lists.blender.org/mailman/listinfo/bf-cycles
>>
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-- 
Thomas Dinges
Blender Developer, Artist and Musician

www.dingto.org



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