[Bf-cycles] World shader disconnecting

Daniel Salazar - 3Developer.com zanqdo at gmail.com
Wed Nov 9 22:37:47 CET 2011


It does the same for materials? Right, i don't see any real use in
this but at least i can see the "intention" :)

Daniel Salazar
3Developer.com



On Wed, Nov 9, 2011 at 3:35 PM, Thomas Dinges <blender at dingto.org> wrote:
> I don't see you complain about the same behaviour for Materials. After
> changing to Cycles you cant change the default material color too,
> without enabling Shader Nodes. ;-)
>
> People asked for some basic Material conversion and now you say it would
> be better to not do any conversion, just render black.
> I hope you get the point. ;-) -1 on this!
>
> Am 09.11.2011 22:29, schrieb Daniel Salazar - 3Developer.com:
>> Ok lets's get this straight. change the horizon color in *Blender
>> Internal* to red, now switch to a completely different render engine
>> that, btw, will disable the access to the horizon color. Render a
>> preview and it's red! I do see a problem with this
>>
>> Daniel Salazar
>> 3Developer.com
>>
>>
>>
>> On Wed, Nov 9, 2011 at 3:26 PM, Thomas Dinges<blender at dingto.org>  wrote:
>>> Thats wrong.
>>> The default background in the internal engine is grey as well. ;-)
>>> And thats the default Cycles is using too.
>>> Change the "Horizon Color" in BI, and then enable Cycles. It uses this
>>> color.
>>>
>>> Honestly I don't see an issue here.
>>>
>>> Am 09.11.2011 22:23, schrieb Daniel Salazar - 3Developer.com:
>>>> And who asked the default to be gray? where can i control the default?
>>>> imo it should be black, like any blender internal render, no lights or
>>>> environment defined? then you get black
>>>>
>>>> Daniel Salazar
>>>> 3Developer.com
>>>>
>>>>
>>>>
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>>>
>>> --
>>> Thomas Dinges
>>> Blender Developer, Artist and Musician
>>>
>>> www.dingto.org
>>>
>>> _______________________________________________
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>>> http://lists.blender.org/mailman/listinfo/bf-cycles
>>>
>> _______________________________________________
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>> http://lists.blender.org/mailman/listinfo/bf-cycles
>
>
> --
> Thomas Dinges
> Blender Developer, Artist and Musician
>
> www.dingto.org
>
> _______________________________________________
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> Bf-cycles at blender.org
> http://lists.blender.org/mailman/listinfo/bf-cycles
>


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