[Bf-cycles] Removing dependencies for the EU

Brecht Van Lommel brecht at blender.org
Wed May 4 11:17:26 CEST 2011


I don't have an ETA on this, hopefully in a few weeks we have most of
these issues sorted out. You could try contacting whoever made that
build to ask how they did it. It's usually a matter of statically
linking or copying the relevant libraries somewhere into the package.
This command show the dependencies:

otool -L libcycles_blender.so


On Wed, May 4, 2011 at 1:16 AM, Brian <briannhinton at gmail.com> wrote:
> I've gotten a few requests on a build of Cycles for OSX that doesn't have
> all the dependency requirements. I'm just curious if an ETA is known of when
> it will be less of an issue. Or if anyone knows of a method to build Blender
> without these dependency requirements or how to somehow embed them. I saw a
> build on graphicall where someone did this and I would welcome any
> assistance in doing that.
> --
> Brian
> Sent with Sparrow
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