[Bf-cycles] viewport overlays

Brecht Van Lommel brechtvanlommel at pandora.be
Wed Dec 28 13:49:51 CET 2011

There are some possibilities but integrating with the z-buffer and
transparency are not so simple. It's an interesting improvement to
look at once.


On Wed, Dec 28, 2011 at 5:29 AM, Michael Fox <mfoxdogg at gmail.com> wrote:
> I am just wondering, would it possible to have selection outline and
> manipulators and possibly editmesh wires overlaying in the 3dview while
> cycles in rendering, just so we have a better idea what is selected and
> what we are actually doing rather then guessing
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