[Bf-cycles] Sky Texture Crash
Daniel Salazar - 3Developer.com
zanqdo at gmail.com
Tue Aug 23 15:47:22 CEST 2011
Seems to be fixed, thanks!
On Tue, Aug 23, 2011 at 6:22 AM, Brecht Van Lommel
<brechtvanlommel at pandora.be> wrote:
> Thanks for pointing out, fixed a crash that seems like it's the same
> issue as this, but can't be sure because I'm not getting the exact
> same backtrace.
> On Mon, Aug 22, 2011 at 9:33 PM, Daniel Salazar - 3Developer.com
> <zanqdo at gmail.com> wrote:
>> I'm getting tons of this crashes, cant do anything without a crash
>> blender: malloc.c:4532: _int_malloc: Assertion
>> `victim->fd_nextsize->bk_nextsize == victim' failed.
>> also got this: http://www.pasteall.org/24203
>> Daniel Salazar
>> On Mon, Aug 22, 2011 at 5:51 AM, Thomas Dinges <blender at dingto.org> wrote:
>>> Hey Brecht,
>>> I can confirm it, no crash anymore. Thank you!
>>> Am 22.08.2011 13:46, schrieb Brecht Van Lommel:
>>>> This crash seems to be solved now, did some fixes on Windows. I didn't
>>>> get it to crash without actually starting the render engine, but could
>>>> redo it quite easily with either 3d view or F12 rendering.
>>> Thomas Dinges
>>> Blender Developer, Artist and Musician
>>> Bf-cycles mailing list
>>> Bf-cycles at blender.org
>> Bf-cycles mailing list
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