[Bf-cycles] Sky Texture Crash

Daniel Salazar - 3Developer.com zanqdo at gmail.com
Tue Aug 23 15:47:22 CEST 2011


Seems to be fixed, thanks!

Daniel Salazar
3Developer.com



On Tue, Aug 23, 2011 at 6:22 AM, Brecht Van Lommel
<brechtvanlommel at pandora.be> wrote:
> Hi,
>
> Thanks for pointing out, fixed a crash that seems like it's the same
> issue as this, but can't be sure because I'm not getting the exact
> same backtrace.
>
> Brecht.
>
> On Mon, Aug 22, 2011 at 9:33 PM, Daniel Salazar - 3Developer.com
> <zanqdo at gmail.com> wrote:
>> I'm getting tons of this crashes, cant do anything without a crash
>>
>> blender: malloc.c:4532: _int_malloc: Assertion
>> `victim->fd_nextsize->bk_nextsize == victim' failed.
>>
>> also got this: http://www.pasteall.org/24203
>>
>> cheers
>>
>> Daniel Salazar
>> 3Developer.com
>>
>>
>>
>> On Mon, Aug 22, 2011 at 5:51 AM, Thomas Dinges <blender at dingto.org> wrote:
>>> Hey Brecht,
>>> I can confirm it, no crash anymore. Thank you!
>>>
>>> Am 22.08.2011 13:46, schrieb Brecht Van Lommel:
>>>> Hi,
>>>>
>>>> This crash seems to be solved now, did some fixes on Windows. I didn't
>>>> get it to crash without actually starting the render engine, but could
>>>> redo it quite easily with either 3d view or F12 rendering.
>>>>
>>>> Brecht.
>>>
>>>
>>> --
>>> Thomas Dinges
>>> Blender Developer, Artist and Musician
>>>
>>> www.dingto.org
>>>
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