[Bf-committers] Deprecation of Phabricator

walid shouman eng.walidshouman at gmail.com
Tue Jun 15 08:28:24 CEST 2021


Hello Everyone,

Considering the open source aspect and freedom Gitea is more free than Gitlab.

Considering the features, this comparison, by Gitea, could help
https://docs.gitea.io/en-us/comparison/

>From my experience managing both (opinionated):
- Gitea is more free, versatile, responsive and lightweight.
- Gitlab is more mature with some more visible features.

Sincerely,
Walid Shouman

On Fri, Jun 4, 2021 at 7:11 PM Aaron Carlisle via Bf-committers
<bf-committers at blender.org> wrote:
>
> I did a little bit of digging into GitLab and found out that they have a
> special program for open source projects [1].
> This gives access to their "Ultimate" tier for free and looks like
> something we should look into.
> Part of the program also includes migration support which will be
> beneficial as well.
>
> A couple of requirements are needed to be eligible, including participating
> in joint events/marketing [2].
> They do not go into any details about what this means which means we will
> want to reach out to them
> for clarification and decided if this is something the Blender Foundation
> would like to support.
>
> 1. https://about.gitlab.com/solutions/open-source/
> 2. https://about.gitlab.com/solutions/open-source/partners/
>
> On Fri, Jun 4, 2021 at 8:20 AM Bastien Montagne via Bf-committers <
> bf-committers at blender.org> wrote:
>
> > FYI, here is the (exhaustive and extensive) list of gitlab features,
> > with their support in free/premium/ultimate plans:
> >
> > https://about.gitlab.com/features/
> >
> > On 6/4/21 10:15 AM, Dalai Felinto via Bf-committers wrote:
> > > Hi Sebastian,
> > >
> > > Which features you are referring to? CI/CD?
> > >
> > > Thanks,
> > > -Dalai-
> > > --------------------------------------------------------------------
> > > Dalai Felinto - dalai at blender.org - www.blender.org
> > > Blender Development Coordinator
> > > Buikslotermeerplein 161, 1025 ET Amsterdam, the Netherlands
> > >
> > >
> > > Op do 3 jun. 2021 om 18:43 schreef Sebastian Parborg via Bf-committers <
> > > bf-committers at blender.org>:
> > >
> > >> Just to keep everyone up to speed:
> > >>
> > >> We talked a bit more on blender.chat and currently we are a bit
> > sceptical
> > >> if we should go with gitlab as we might want to use some of its premium
> > >> features. Those are not part of the open source core, so that means
> > >> those are not free and open source software.
> > >>
> > >> Therefore we are still going to evaluate other alternatives as well and
> > >> see which one gives us as much freedom and features as possible.
> > >>
> > >> Regards,
> > >> Sebastian Parborg
> > >>
> > >> On Thu, Jun 03, 2021 at 11:26:35AM +0200, Ton Roosendaal via
> > Bf-committers
> > >> wrote:
> > >>> Hi everyone,
> > >>>
> > >>> I regularly have discussions with people around me about our
> > >>> infrastructure. For as long Blender has been open source, almost 20
> > >>> years, I've always pushed for the highest level of independence from
> > >>> external service providers, specifically when it comes to our core
> > >>> activities.
> > >>>
> > >>> That comes at a price though. I'm aware of the great set of tools that
> > >>> are being offered by Github nowadays. They make a good product. But I
> > >>> also see how such services take away essential freedoms from
> > developers.
> > >>> If your activities becomes cloud based (compiling, testing, debugging,
> > >>> deploying) you allow a lot of control over your project by a third
> > party.
> > >>>
> > >>> This doesn't make Github bad by itself, please use it if you wish. It
> > >>> just means (for us) to keep the focus on our mission - which is to
> > >>> further the freedom for everyone to make and use open source 3D
> > >>> technology. That freedom applies to artists as well as developers. Or
> > >>> said differently;
> > >>>
> > >>> - everyone should have the freedom to develop Blender and participate
> > in
> > >>> blender.org projects.
> > >>>
> > >>>   From the information I have, Gitlab seems to offer exactly what we
> > need
> > >>> for Blender to remain independent, keep up with the latest trends for
> > >>> engineering and to offer this to an online community with a free/open
> > >>> source license.
> > >>>
> > >>> I look forward to a further investigation of this topic. Meanwhile I
> > can
> > >>> reach out to Gitlab to check on what support they're willing to offer
> > to
> > >> us.
> > >>> Thanks,
> > >>>
> > >>> -Ton-
> > >>>
> > >>> ----------------------------------------------------------------------
> > >>> Ton Roosendaal - ton at blender.org - www.blender.org
> > >>> Chairman Blender Foundation, CEO Blender Institute / Studio
> > >>> Buikslotermeerplein 161, 1025 ET Amsterdam, the Netherlands
> > >>>
> > >>>
> > >>> On 31/05/2021 18:26, Sergey Sharybin via Bf-committers wrote:
> > >>>> Hi,
> > >>>>
> > >>>> Just wanted to let everyone know that today Phacility announced that
> > >>>> development of Phabricator is phasing out [1] [2].
> > >>>>
> > >>>> This does not affect the Blender project immediately, but we need to
> > >> find a
> > >>>> solution to the situation (be it a fork of Phabricator, or be it a
> > >>>> migration to some other platform). There is no plan of action yet, it
> > >> will
> > >>>> be looked into in the coming time. We will keep you posted with
> > >> updates on
> > >>>> the topic.
> > >>>>
> > >>>> Would like to mention that Sebastian Parborg together with Dalai are
> > >>>> working on a plan of action. At some point we'll share it with Blender
> > >>>> developers, triagers, and the community. So don't be surprised :)
> > >>>>
> > >>>> [1]
> > >>>>
> > >>
> > https://admin.phacility.com/phame/post/view/11/phacility_is_winding_down_operations/
> > >>>> [2] https://secure.phabricator.com/
> > >>>>
> > >>>> Best regards,
> > >>>> - Sergey -
> > >>>> --------------------------------------------------------------------
> > >>>> Sergey Sharybin - sergey at blender.org - www.blender.org
> > >>>> Principal Software Engineer, Blender
> > >>>> Buikslotermeerplein 161, 1025 ET Amsterdam, the Netherlands
> > >>>> _______________________________________________
> > >>>> Bf-committers mailing list
> > >>>> Bf-committers at blender.org
> > >>>> https://lists.blender.org/mailman/listinfo/bf-committers
> > >>> _______________________________________________
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>
>
> --
> Aaron Carlisle
>
> Project administrator for the Blender 3D Documentation Project
> Email: carlisle.b3d at gmail.com
> Website: https://blendify.github.io
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