[Bf-committers] No Monday or Tuesday meetings for the time being

Dalai Felinto dalai at blender.org
Mon Feb 15 12:40:56 CET 2021

Hi Nathan,

First let me say that this was poorly communicated on my end. I will try 
to clarify now.

The meetings were not effective as they used to be a few years ago. One 
of the main purposes of the meetings was to review and agree on 
development and design proposals. This was a good moment to engage in 
real-time with everyone involved in Blender development, especially 
across time-zones. The last meetings have seen very low attendance and 
interaction, making the presence of most attendees felt like a formality.

I see this as a reflection of much Blender has grown recently. Dealing 
with the growth of the Blender project while keeping it welcoming and 
accessible is an important challenge, and active efforts are being 
carried out in that regard.

While for time being the general meeting is put on hold, all the other 
activities carry on as usual. The chat channels, this mailing list, they 
are all open, public and more active than ever. All the contributors are 
encouraged to share their roadmaps. The modules are always open to new 

What we expect next is two things: First, module teams are to organize 
themselves more independently. They can decide on how often and how to 
carry their public meetings. This is happening weekly already for the 
animation and other modules. I would like this to be implemented for 
other modules as well.

Another thing is, at some moment (I don't know when yet) I would like we 
to have a regular meeting with all the modules where we can schedule 
release targets, assign bigger projects and find out topics related to 
planning Blender as a general. For this, monthly is probably enough. But 
feedback in the format and frequency is welcome.

Besides, this week Ton will share a post about modules and roles that 
will help draw a picture of how all the modules related with the 
development of Blender.

And as always, informal communication keeps happening on 
#blender-coders. I hope this helps clarifying the situation,

Dalai Felinto - dalai at blender.org - www.blender.org
Blender Development Coordinator
Buikslotermeerplein 161, 1025 ET Amsterdam, the Netherlands

On 10-02-2021 23:41, Nathan Vegdahl via Bf-committers wrote:
> Hi Dalai,
>> I talked a bit with Ray over chat to try to clear some things out. The main
>> issue seemed to be the "how" this change happened/was decided/was
>> communicated, not so much the change itself. I will keep that in mind for
>> the next disrupted change.
> It's great that you were able to talk to Ray directly.  However, I was also confused by the decision, as I suspect were many people who remained silent simply because Ray had already expressed their confusion and desire for clarification.
> Would you mind sending another email to this thread with the rationale/goal of this change, so that it is visible to everyone following this thread?
> (To clarify: I don't mean this as a challenge to the decision itself.  I trust you and the rest of the Blender team.  Just some transparency would be appreciated, is all.)
> --Nathan
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