[Bf-committers] It's time to get rid of cloth
Joe Eagar
joeedh at gmail.com
Tue Oct 20 20:35:13 CEST 2020
Brecht, you can avoid the worst numerical instability issues of CCD by
adding a small repulsion force when cloth is in close proximity with
geometry. IIRC most commercial cloth sims do this.
Ton, I'm sorry I blew up. Cloth collision is something of a
special nightmare for me.
Sergej, that's fair.
Sebastian, sounds like you're doing good work, just remember that robust
collisions are important :)
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