[Bf-committers] It's time to get rid of cloth

Joe Eagar joeedh at gmail.com
Tue Oct 20 20:35:13 CEST 2020

Brecht, you can avoid the worst numerical instability issues of CCD by
adding a small repulsion force when cloth is in close proximity with
geometry.  IIRC most commercial cloth sims do this.

Ton, I'm sorry I blew up.  Cloth collision is something of a
special nightmare for me.

Sergej, that's fair.
Sebastian, sounds like you're doing good work, just remember that robust
collisions are important :)

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