[Bf-committers] It's time to get rid of cloth

Joe Eagar joeedh at gmail.com
Tue Oct 20 00:30:03 CEST 2020


So, ten years ago I wrote several continuous collision detection systems
for cloth/hair, one of which I tried to push into trunk:

https://www.youtube.com/watch?v=QBM3TBKO9w8

And, here's how the cloth sim performs today:

https://www.youtube.com/watch?v=5462m9yEkU8&feature=youtu.be

If the cloth development process is this dysfunctional (this patch actually
passed review?
https://developer.blender.org/rB0666ece2e2f96571200d693d9d7bee1ca72d026f )
then I propose we eliminate the cloth code entirely and go with a third
party lib (Bullet?).

Joe


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