November 2020 Archives by subject
Starting: Mon Nov 2 12:24:00 CET 2020
Ending: Mon Nov 30 11:13:30 CET 2020
Messages: 67
- [Bf-committers] #blender-triagers channel on blender.chat
Philipp Oeser
- [Bf-committers] 2.91 Release ahoy
Dalai Felinto
- [Bf-committers] 2.92 dates revised
Dalai Felinto
- [Bf-committers] 2.92 dates revised
Bastien Montagne
- [Bf-committers] Asset Browser, Milestone 1 Status
Julian Eisel
- [Bf-committers] Blender 2.91 Released!
Dalai Felinto
- [Bf-committers] Blender developer meeting notes - 2020.11.02
Dalai Felinto
- [Bf-committers] Blender developer meeting notes - 2020.11.09
Dalai Felinto
- [Bf-committers] Blender developer meeting notes - 2020.11.09
Dalai Felinto
- [Bf-committers] Blender developer meeting notes - 2020.11.16
Dalai Felinto
- [Bf-committers] Blender developer meeting notes - 2020.11.16
Dalai Felinto
- [Bf-committers] Blender developer meeting notes - 2020.11.16
Dalai Felinto
- [Bf-committers] Blender developer meeting notes - 2020.11.23
Dalai Felinto
- [Bf-committers] Blender developer meeting notes - 2020.11.30
Dalai Felinto
- [Bf-committers] Code Quality Day - 6/Nov
Sergey Sharybin
- [Bf-committers] Code Quality Day - 6/Nov
Sergey Sharybin
- [Bf-committers] Code Quality Day - 6/Nov
Aaron Carlisle
- [Bf-committers] Code Quality Day - 6/Nov
Julian Eisel
- [Bf-committers] Felmérés egyéni közlekedési szokásokkal kapcsolatban
Ágoston Princz
- [Bf-committers] It's time to get rid of cloth
Aaron Carlisle
- [Bf-committers] It's time to get rid of cloth
Brecht Van Lommel
- [Bf-committers] It's time to get rid of cloth
bjornmose
- [Bf-committers] It's time to get rid of cloth
Brecht Van Lommel
- [Bf-committers] New devops engineer
Ton Roosendaal
- [Bf-committers] Nodes Modifier Part I: Sprites / Geometry Nodes
Dalai Felinto
- [Bf-committers] Object -> add modifier: difference object is complex mesh (slow)
Andrew Hodel
- [Bf-committers] Object -> add modifier: difference object is complex mesh (slow)
Dalai Felinto
- [Bf-committers] Patching the manual as a team responsibility
Jeroen Bakker
- [Bf-committers] Patching the manual as a team responsibility
Brecht Van Lommel
- [Bf-committers] Patching the manual as a team responsibility
Dalai Felinto
- [Bf-committers] Patching the manual as a team responsibility
Aaron Carlisle
- [Bf-committers] Planned Git migration on Tuesday
Danny McGrath
- [Bf-committers] Planned Git migration on Tuesday
Danny McGrath
- [Bf-committers] Planned Git migration on Tuesday
Danny McGrath
- [Bf-committers] Proposing a unique ID for Blender objects system, for use, with game engines. (Fergal Gribben)
Ryan Inch
- [Bf-committers] Proposing a unique ID for Blender objects system, for use, with game engines. (Fergal Gribben)
Fergal Gribben
- [Bf-committers] Proposing a unique ID for Blender objects system, for use with game engines.
Juan Linietsky
- [Bf-committers] Proposing a unique ID for Blender objects system, for use with game engines.
Scott Wilson
- [Bf-committers] Proposing a unique ID for Blender objects system, for use with game engines.
Fergal Gribben
- [Bf-committers] Proposing a unique ID for Blender objects system, for use with game engines.
AMDBCG
- [Bf-committers] Proposing a unique ID for Blender objects system, for use with game engines.
Scott Wilson
- [Bf-committers] Proposing a unique ID for Blender objects system, for use with game engines.
Juan Linietsky
- [Bf-committers] Proposing a unique ID for Blender objects system, for use with game engines.
cee jay
- [Bf-committers] Proposing a unique ID for Blender objects system, for use with game engines.
Brecht Van Lommel
- [Bf-committers] Proposing a unique ID for Blender objects system, for use with game engines.
Lissanro Rayen
- [Bf-committers] Proposing a unique ID for Blender objects system, for use with game engines.
Harley Acheson
- [Bf-committers] Proposing a unique ID for Blender objects system, for use with game engines.
Lissanro Rayen
- [Bf-committers] Proposing a unique ID for Blender objects system, for use with game engines.
Toni Alatalo
- [Bf-committers] Proposing a unique ID for Blender objects system, for use with game engines.
Lissanro Rayen
- [Bf-committers] Proposing a unique ID for Blender objects system, for use with game engines.
Toni Alatalo
- [Bf-committers] Proposing a unique ID for Blender objects system, for use with game engines.
Lissanro Rayen
- [Bf-committers] Regarding a content management system
ravencroftgraphics3d
- [Bf-committers] Regarding a content management system
Dalai Felinto
- [Bf-committers] Science visualisation: Blender + ANARI
grzelinskimat at gmail.com
- [Bf-committers] Science visualisation: Blender + ANARI
Brecht Van Lommel
- [Bf-committers] Science visualisation: Blender + ANARI
Jacob Merrill
- [Bf-committers] Suggestions for improving the triaging process
Philipp Oeser
- [Bf-committers] Suggestions for improving the triaging process
Sybren A. Stüvel
- [Bf-committers] Support for 32-bit architectures
Sybren A. Stüvel
- [Bf-committers] Support for 32-bit architectures
Ray Molenkamp
- [Bf-committers] Support for 32-bit architectures
Brecht Van Lommel
- [Bf-committers] Support for 32-bit architectures
Sergey Sharybin
- [Bf-committers] Support for 32-bit architectures
Sybren A. Stüvel
- [Bf-committers] Support for 32-bit architectures
Brecht Van Lommel
- [Bf-committers] Support for 32-bit architectures
Sybren A. Stüvel
- [Bf-committers] Support for 32-bit architectures
Brecht Van Lommel
- [Bf-committers] Welcome to Blender 2.91 bcon4
Dalai Felinto
Last message date:
Mon Nov 30 11:13:30 CET 2020
Archived on: Mon Nov 30 11:13:46 CET 2020
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