[Bf-committers] Blender developer meeting notes - 2020.6.15

Dalai Felinto dalai at blender.org
Mon Jun 15 14:41:54 CEST 2020


Hi all,

Here are the notes from today's developer meeting. Next meeting is back on
Monday, 15 June 18:00 CEST / 16:00 UTC, in #blender-coders on blender.chat.

For the complete report read it on:
https://devtalk.blender.org/t/15-june-2020/13745

Announcements
=============
* The Grease Pencil team is starting a new group to work in an “official”
grease pencil add-on for things that can help in grease pencil productions.
To be announced in bf-committers.
* Vive / SteamVR officially supports OpenXR - so 2.83 and 2.90 gets it.
There is a workaround for a color bug already in master and a fix will be
ported to 2.93.
* Sybren Stüvel is removing HDF5 support from Alembic import/export.

Buildbot
=======
* Buildbot maintenance still ongoing.
* Sergey Sharybin will write to bf-committers when done.
* Daily builds of 2.90 are back, but developers are not to kick new builds.
* The 2.90 macOS builds will not include CUDA kernels anymore.
* Sergey is upgrading macOS/Xcode to move forward with C++17, and there is
no CUDA/OptiX toolkits for the new platform

2.83
====
* Meeting notes for the communication port-mortem [1]
* Bastien Montagne urges reviewers (Brecht Van Lommel and Sergey) to look
at D8006 (Undo & Make Local Fix) for 2.83.1.
* Splashscreen file missing (Ian Hubert is still removing non-cc textures).
* Jeroen Bakker will discuss with Dalai Felinto after the meeting on how to
handle tagging of the corrective release.

2.90
====
* The per-module 2.90 roadmap is available [2].
* Roadmap is also posted on the 2.90 module page [3] - items there to be
crossed once the feature is fully documented and has a non-tech demo file.
* For the time being contact Dalai when you think the features are fully
done.

Modules Organization
=================
Last week some modules changed their landing page and unifying the way the
workboards are used. So far the new organized modules are organized:

* Sculpt, Paint & Texture
* Animation & Rigging
* Data, Assets & I/O
* Nodes & Physics

In a nutshell the changes are:

* Remove the “Module Task”.
* Make the module/tag the go-to page for the module.
* Every release update the long-term roadmap (svg is in the page itself -
so it is never lost).
* All workboards to have at least the columns: 2.90 | Long-term | Bugs.
* Bulk tag all the tasks that are not tagged to the main module.
* Dalai will work with the other module owners to get them all up to date
and the roadmap.

Google Summer of Code
===================
* Students are expected to keep their weekly reports, as well as a feedback
thread on devtalk.
* Peter Klimenko (PeterK): Adding support for the OpenXR action system to
blender and using it to implement VR controls in Blender.
* We are still missing the one-line project introduction by Sriharsha
(Sriharsha), Sam (samkottler) and Matt (mattoverby).

Others
=====
* Blender is looking to hire UI/UX designer as well a manager with
experience in open source community manager. To be posted on bf-committers.

[1] -
https://devtalk.blender.org/t/2020-06-04-blender-2-83-release-post-mortem/13864
[2] - https://devtalk.blender.org/t/2020-06-09-blender-2-90-roadmap/13788
[3] - https://developer.blender.org/project/view/110/

-Dalai-
--------------------------------------------------------------------
Dalai Felinto - dalai at blender.org - www.blender.org
Blender Development Coordinator


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