[Bf-committers] 2.90 per-module roadmap
Dalai Felinto
dalai at blender.org
Wed Jun 10 15:25:08 CEST 2020
Hi,
Yesterday there were meetings with all the module owners regarding the
2.90 targets. As always these are initial plans and are expected to
change.
For a more detailed list, check the complete meeting notes:
https://devtalk.blender.org/t/2020-06-09-blender-2-90-roadmap/13788
User Interface (*)
===========
* Modifiers new layout / drag & drop
* Statistics
* Cursors (and tools) final design.
Modeling
=======
* Fast mesh editing T73360 (not the entire milestone)
* UV Editing polishing.
* Add Object Tool polishing.
* Polishing other tools.
Python & Add-ons
==============
* No API breakage.
Sculpt, Paint, Texture (*)
================
* Multires wrapping up.
* Vertex paint in sculpt.
* Technical debts
Animation & Rigging
================
* Performance and bug fixing.
Nodes & Physics
=============
* Particles nodes as experimental feature - won’t be production ready
* Initial point cloud support
* OpenVDB integration with mantaflow
* Mantaflow usability polishing
VFX & Video
==========
* Distortion nodes.
* Compositor - bug fixing.
* VSE - bug fixing but no refactor.
EEVEE & Viewport
===============
* Motion blur.
* Stereoscopy polishing.
* Point cloud rendering.
* Vulkan groundwork (GL encapsulation, cleanups).
* Fix MacOS volume drawing.
Data, Assets & I/O
==============
* Alembic refactor.
* USD exporter improvements.
* More work on static override
Grease Pencil
===========
* Annotation arrows.
* Blocking and 3d-2d pipeline.
Render & Cycles
=============
* Embree.
* OIDN.
* Sampling patches.
* Other smaller patches.
--
(*) - both "User Interface" and the "Sculpt, Paint, Texture" modules
need an extra module-wide meeting to help clarify the targets. Both
are scheduled for next week.
Thank you,
-Dalai-
--------------------------------------------------------------------
Dalai Felinto - dalai at blender.org - www.blender.org
Blender Development Coordinator
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