[Bf-committers] Blender developer meeting notes - 2020.7.20
dfelinto at gmail.com
Tue Jul 21 11:37:18 CEST 2020
This patch is still not finished. As Jeroen stated in the patch he works on
that in between other projects, so unfortunately he is not being able to
Help from other developers is always welcome, of course.
Em seg., 20 de jul. de 2020 às 19:17, Jacob Merrill via Bf-committers <
bf-committers at blender.org> escreveu:
> realized I forgot to link to the patch -
> On Mon, Jul 20, 2020 at 10:16 AM Jacob Merrill <blueprintrandom1 at gmail.com
> > I was wondering about the AOV patch for eevee
> > this is a very nice feature and it appears near completion,
> > could this be put at the bottom of a workboard?
> > On Mon, Jul 20, 2020 at 10:13 AM Dalai Felinto via Bf-committers <
> > bf-committers at blender.org> wrote:
> >> Hi all,
> >> Here are the notes from today's developer meeting. Next meeting is
> >> 27 July 11:00 CEST / 9:00 UTC, in #blender-coders on blender.chat.
> >> For the complete report read it on:
> >> https://devtalk.blender.org/t/20-july-2020/14364
> >> ---
> >> Blender 2.90 bcon3 still scheduled for July 22.
> >> * There will be no splashscreen ready for bcon3/beta.
> >> * List of targets is updated (some were marked as done because they were
> >> postponed or non blocking (particle nodes, Cycles sampling patch)).
> >> Patches that are blocking for bcon3 and need final review and to be
> >> committed:
> >> * Multires modifier layout - D8187
> >> * VR scene inspection add-on updates - T78997
> >> Patches that need final review/committed or postponed:
> >> * EEVEE: GLSL refactor/cleanup - D8306
> >> * Modifier option to preserve and interpolate custom normals - D6935
> >> * Use consistent layout for custom operator UI - D8326
> >> Features with undefined status:
> >> * Add Object Tool
> >> Antonio Vazquez to decide on the SVG I/O feature - it won’t be complete
> >> 2.90 so it is either postponed or released in a known weak state.
> >> Dalai Felinto to organize the 2.90 workboard to make the release status
> >> more clear - there are too many tasks on the backlog. Some of the TODO
> >> tasks are bugs, so not bcon3 blocking features.
> >> Julian Eisel suggests bcon3 may need to be postponed, but to be seen
> >> on the pending tasks in the workboard once it is organized.
> >> -Dalai-
> >> --------------------------------------------------------------------
> >> Dalai Felinto - dalai at blender.org - www.blender.org
> >> Blender Development Coordinator
> >> _______________________________________________
> >> Bf-committers mailing list
> >> Bf-committers at blender.org
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