[Bf-committers] Blender 2.8x - support and core development goals

Julian Eisel eiseljulian at gmail.com
Wed Sep 25 13:42:12 CEST 2019


Hi all,

reviving this topic since I'm also a full time employed dev since this
month :) There also haven't been any objections to my plans, so I
guess I should share them here.
Due to my studies we limited my contract to 4 months for now.

I proposed the following plans to some admins and Ton, seems they are
fine with it.
Being the only full-time UI dev, there are lots of tasks I could take
responsibility for. But there's also the XR (VR + MR + AR + ...)
topic, which I find important. So my efforts will be split between
general UI work and XR.

More concretely, over the 4-6 months, I plan to focus on the following:
* Address open 2.8 UI tasks, AKA polishing the rough edges of 2.8 (see
https://developer.blender.org/T63726)
* Help designing and implement the UI side of the asset manager(s)
* Help ensure XR design development is done on solid foundations (i.e.
define "the big picture")
* Lead XR core development to create a basis for others to implement
rich experiences

It's worth mentioning that I also live in Amsterdam and work in the
Blender offices now, which should be tremendously helpful in my role.
One of my goals is to make the design process more user centered, e.g.
by involving the artists here and their contexts in the process, or by
making XR development based on concrete use-cases.

Lots of work ahead, looking forward!

Cheers,
- Julian -



On Tue, Aug 6, 2019 at 1:36 PM <germano.costa at ig.com.br> wrote:
>
> I intend to focus on improvements in the selection area (peformanse and usability) for possible use in the snapping code and thus initiate the goals indicated on https://developer.blender.org/T66337
>
> Germano
>
> On 26. Jul 2019, at 08:00, Dalai Felinto  wrote:
>
> Dear developers,
>
> Which areas would you like to focus on in the next few months? Which
> code improvements, performance, stability, new features in those areas
> would you work on first [1]?
>
> Finally which bigger new features are you confident would make it in
> the 2.81 release, and which are the ones that might happen? These are
> particularly important so we can allocate more time for code review
> early in the release cycle and work together to assess their
> feasibility.
>
> That should empower us to set priorities and keep our ongoing
> development on track. The original goal of a more strict 2-3 month
> release cycle is still on the table, and it is up to us to set dates
> the deliverables. As long as we are working in the right priorities,
> and strive for quality, which specific features land in 2.81 are
> secondary.
>
> I'm away for Siggraph (28-1) so there is no need to rush to reply to this.
>
> [1] - Please update the module page to reflect this -
> https://wiki.blender.org/wiki/Modules (https://wiki.blender.org/wiki/Modules) /
> https://developer.blender.org/T63725 (https://developer.blender.org/T63725)
>
> Best regards,
> Dalai
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