[Bf-committers] Blender developer meeting notes - 2019.09.02

Nathan 'jesterKing' Letwory nathan at blender.org
Mon Sep 9 11:44:25 CEST 2019

Notes for developer meeting 9 September 2019. Let me know
if anything is missing.


* Buildbot now supports building arbitrary branches. Developers
  can use this to test their branch builds and passes tests on all
  platforms, and to make the branch available to users for testing.
  docs [1] (Brecht Van Lommel)


* Eevee
  Soft shadows were redesigned and are now enabled with the
  "Use Soft Shadow" option in the render properties Shadow
  panel. This will progressively smooth shadows, in combination
  with a more conventional shadow filtering method (PCF). Exponential
  and Variance Shadow Mapping methods were removed.
  details [2] (Clément Foucault)

  This improves shadow accuracy, makes light and shadow setup
  simpler, and improves performance for soft shadows.

  Bump mapping was changed to give more accurate results closer to
  Cycles. In particular it makes bump mapping with procedural textures
  work much better than before, at the cost of some performance.

* Cycles
  Reduced shadow terminator artifacts for bump mapping with diffuse
  BSDFs. (Lukas Stockner, Stefan Werner)

* Shaders
  New shader nodes for Cycles & Eevee. (Omar Ahmad)
  * Noise Texture node: support 1D, 2D, and 4D noise.
  * Mapping node: location, rotation and scale are now node inputs that
    can be linked to other nodes.

* Viewport
  Viewport shading changes to support look development with
  Cycles. (Jeroen Bakker)
  * Rendered mode now has option to use HDRI studio lights instead of
    scene lights and world, for both Cycles and Eevee. This mode can
    now be used for look development.
  * LookDev mode was renamed to Material Preview. This mode will be
    aimed at interactive texturing and fast preview with Eevee.
  * HDRI studio light strength can now be controlled in the shading popover.

* File Browser
  The file Browser was redesigned. details [3] (Julian Eisel, Brian
  William Reynish, Harley Acheson, Andrzej Ambroz)
  * File Browser as floating window with more standard layout
  * Popovers for view and filter options
  * Importer/exporter options in panels in the sidebar
  * Vertical list view with interactive column header
  * New and updated icons
  * More consistent and powerful mouse and keyboard shortcuts, including
    range select with shift click and extend select with ctrl click.

* Rigging
  * Armatures: bone inherit scale options. details [4] (Alexander Gavrilov)
    * Full: inherit all effects of scale, like with enabled Inherit Scale.
    * Fix Shear: removes shear from the final inherited transformation.
    * Average: inherit uniform scale that represents the parent volume.
    * None: completely remove scale and shear.
    * None (Legacy): previous behavior for backwards compatibility.
  * Constraints: better mixing modes for Copy Rotation and
    Copy Transform (Alexander Gavrilov)
    * Replace: Replace the original transformation with copied
    * Add: Add euler component values together
    * Before Original: Apply copied transformation before original, as if the
      constraint target is a parent
    * After Original: Apply copied transformation after original, as if the
      constraint target is a child
  * Drivers: support decomposing rotation into swing followed by twist.
    details [5] (_Alexander Gavrilov_)
  * Python API: constraints can now be reordered with `move()` on objects
    and bones. (Alexander Gavrilov)

* Other
  * Image objects option to only show in side views (Campbell Barton)
  * Grease Pencil (Antonio Vazquez, Charlie Jolly)
    * Convert to strokes support for poly curves
    * Viewport option to fade unselected objects.
    * Improved guides display, with new Isometric option
  * User Interface
    * Dimension is now available in the object properties. (William Reynish)
    * Select tool was renamed to Tweak tool. (William Reynish)
    * Paint mode shortcuts: D for draw brush, B for blur brush.
(William Reynish_)
    * Viewport navigation buttons are now positioned vertically.
  * Batch rename now supports regular expression groups. (Jun Mizutani,
    Campbell Barton)

## Projects Under Development
* (2.81) GPencil patches up for review still D5688 [6], D5707 [7] (Antonioya,
  Brecht Van Lommel)
* (2.81) potential UV patches (Sebastian Parborg, Phil Gosh,
  Brecht Van Lommel)
* (2.81) potential DNA defaults patch - D4500 [8] (Campbell Barton,
  Brecht Van Lommel)
* add-ons
  * Clean-up of add-ons repository: T63750 [9] (Brendon Murphy)
  * X3D IO moved to community support, no longer maintained by
    core team
  * in short: no maintainer = no entry.
  * Speak up if there is an issue for you with this, see previous
    bullet item
* T60094 [10] fix and review (_Brecht Van Lommel, Sergey Sharybin_)


Next meeting Next online meeting is on Monday, 16 September
18:00 CEST / 16:00 UTC. It will be on #blender-coders on blender.chat [11]


/Nathan Letwory

* Bastien https://wiki.blender.org/wiki/User:Mont29/Foundation/2019#Week_312_-_08.2F31_to_09.2F06
* Brecht https://wiki.blender.org/wiki/User:Brecht/Reports/2019#September_2_-_6
* Campbell https://download.blender.org/ftp/ideasman42/donelist/2019.html#week-342-september-2
* Clément https://wiki.blender.org/wiki/User:Hypersomniac/Foundation/2019
* Dalai https://wiki.blender.org/wiki/User:Dfelinto/Reports/2019#September_2_-_6
* Germano https://wiki.blender.org/wiki/User:Manowii/Reports/2019#Week_10:_2nd_-_6th_September
* Jacques https://wiki.blender.org/wiki/User:JacquesLucke/Reports/2019#Week_49:_September_02_-_06
* Jeroen https://wiki.blender.org/wiki/User:Jbakker/reports/2019#Week_201936:_2019.2F09.2F02_-_2019.2F09.2F08
* Julian https://wiki.blender.org/wiki/User:Severin/Reports/Institute_2019#September_1_-_September_8
* Nathan https://wiki.blender.org/wiki/User:JesterKing/Reports/2019#September_2_-_September_6_.2F_.2310
* Philipp https://wiki.blender.org/wiki/User:PhilippOeser/Foundation/2019#Calendar_Week_36_.28Sep_2nd_-_Sep_6th.29
* Sebastian https://wiki.blender.org/wiki/User:Zeddb#Sep_02_-_Aug_06
* Sergey https://wiki.blender.org/wiki/User:Sergey/Foundation/2019#Week_401:_2nd_-_8th_September
* Sybren https://wiki.blender.org/wiki/User:Sybren/Reports/2019

[1] https://wiki.blender.org/wiki/Infrastructure/BuildBot#Branch_Builds
[2] https://wiki.blender.org/wiki/Reference/Release_Notes/2.81/Eevee#Shadows_Redesign
[3] https://developer.blender.org/rBee8f69c96cba62b083fb089432cddd0bce5d08e1
[4] https://developer.blender.org/rBfcf2a712eca278f198e8d61845f2078088af1f9a
[5] https://developer.blender.org/rBe91ea20ebee800600ec073f9738b448778372453
[6] https://developer.blender.org/D5688
[7] https://developer.blender.org/ D5707
[8] https://developer.blender.org/D4500
[9] https://developer.blender.org/T63750
[10] https://developer.blender.org/T60094
[11] https://blender.chat/channel/blender-coders

More information about the Bf-committers mailing list