[Bf-committers] Asset manager status - meeting notes

francesco at blender.org francesco at blender.org
Thu Oct 10 15:55:09 CEST 2019


Hi Dalai,

Thanks for the update!
Is there any timeline for the MVP and the following non-MVPs?

Regards,
Francesco

-------------------------------------------------------------
Francesco Siddi - francesco at blender.org - www.blender.org
Producer at Blender Animation Studio - https://blender.studio
Buikslotermeerplein 411 - 1025 ET Amsterdam - The Netherlands
On 10 Oct 2019, 14:57 +0200, Dalai Felinto <dfelinto at gmail.com>, wrote:
> Hi,
>
> We had a meeting today about the status of the Asset Manager project. The
> goal was to sync the backend work (Bastien) with the frontend work (Julian).
>
> These are the notes of said meeting.
>
> Asset Manager
> “Where are we and what is the MVP/first use case?”
>
> October 10th, 2019
> Present: Bastien Montagne, Dalai Felinto, Julian Eisel, William Reynish
>
> Asset Manager Status
> * Need UI refactor since recent file browser cahnges
> * Start with Amber (simple local repository), followed by cloud asset
> manager
>
> Amber MVP (minimum viable product)
> * Drag and drop from asset manager to blender file
> * Only supporting datablocks as assets
> * Easy to share the entire repository (folder with .json)
> * Creating or updating new assets
> * Meta-data: Name, description, tags
> * Searching
> * A single asset per .blend file
> * All repository editing goes via the Blender UI
>
> Amber Non-MVP (to be tackled after the basic amber is merged)
> * 100% add-on, no specific builtin parts
> * Easy to share part of the repository
> * Support for “Non-datablock” (e.g., pure texture and video files)
> * Editing individual assets (in external blender / app)
> * Multiple assets in a single .blend file
> * Dynamically update the asset database (new file added to folder, ...)
>
> Ortogonal to Amber, not MVP
> * Drag and drop of importable files (FBX/.../...)
> * Inspect all assets in a scene (outliner?), and be able to lock/apply them
> (in case Link was used, this is more a generic library/packing feature
> though)
>
> Non-Amber
> (features we will have after the MVP, but that won't necessarily be part of
> the Amber engine)
> * SVN support
> * Cloud asset engine
> * Variations of assets
> * Access permissions
>
> What is missing for Amber MVP
> * Backend:
> ** Implementation of basic asset definition (via ID props? Bastien will
> check with Brecht)
> * Frontend
> ** Drag and Drop system usable by Python - D4071
> ** User interface - T54642
>
> Thanks,
> Dalai
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