[Bf-committers] Blender developers meeting notes - 2019-05-27

Jacob Merrill blueprintrandom1 at gmail.com
Mon May 27 21:00:10 CEST 2019


Is there a roadmap for particle data node to work in eevee?

What about object info location on volumes?

On Mon, May 27, 2019, 10:37 AM Brecht Van Lommel <brechtvanlommel at gmail.com>
wrote:

> Hi all,
>
> Here are the notes from today's developer meeting. Next meeting is
> Monday, 3 June 10:00 CEST / 8:00 UTC, in #blender-coders on
> blender.chat.
>
> 1) Development
>
> * The Blender 2.80 user interface is now frozen, so that there is a
> stable base for creating documentation and tutorials. Settings will
> stay in the same place and screenshots should remain valid for the
> final 2.80 release. A handful of menu entries may be added, or a
> tooltip might be improved, but nothing that would break documentation.
> * The Python API will also remain compatible, so add-ons working now
> should continue working in the final 2.80 release.
> * Developers start updating the user manual next week. Campbell will
> map out the work to be done and organize it.
> * The Summer of Code coding period has started. Ray Molenkamp has
> volunteered to create daily Windows builds of all branches for
> testing, though of course it will take a while before there will be
> anything testable in most branches.
> * Regression tests are now passing on all 64 bit platforms, only on 32
> bit some issues remain. Developers should run tests before committing
> changes.
>
> 2) New Features and Changes
>
> About 110 bugs have been fixed in the last week.
>
> * Sequencer: smarter cache invalidation makes interactive moving of
> strips and tweaking strip properties much smoother. (Richard Antalík)
> * Particles: optimization for generating millions of particles on
> computers with many cores. (Juan Gea)
> * COLLADA: support for exporting with a different global axis
> rotation. (Gaia Clary)
> * Transform tool is back in the 3D viewport toolbar, the other gizmo
> settings remain unchanged for those who prefer to enable transform
> gizmos independent of tools. (Campbell Barton)
> * Mesh editing overlays have been tweaked to have more contrast
> regardless of the material and lighting used. (Clément Foucault)
> * Workbench studio light presets have been changed to add more
> contrast. (Clément Foucault, William Reynish)
> * Many small user interface layout tweaks. (William Reynish)
>
> 3) Weekly Reports
>
> * Bastien:
> https://wiki.blender.org/wiki/User:Mont29/Foundation/2019#Week_297_-_05.2F18_to_05.2F24
> * Brecht:
> https://wiki.blender.org/wiki/User:Brecht/Reports/2019#May_20_-_24
> * Campbell:
> https://download.blender.org/ftp/ideasman42/donelist/2019.html#week-327-may-20
> * Clément:
> https://wiki.blender.org/wiki/User:Hypersomniac/Foundation/2019#Week_123_:_20th_-_26th_May
> * Dalai:
> https://wiki.blender.org/wiki/User:Dfelinto/Reports/2019#May_20_-_24
> * Jacques:
> https://wiki.blender.org/wiki/User:Sergey/Foundation/2019#Week_387:_20th_-_26th_May
> * Jeroen:
> https://wiki.blender.org/wiki/User:Jbakker/reports/2019#Week_201921:_2019.2F05.2F20_-_2019.2F05.2F26
> * Philipp:
> https://wiki.blender.org/wiki/User:PhilippOeser/Foundation/2019#Calendar_Week_21_.2815hrs.29
> * Sergey:
> https://wiki.blender.org/wiki/User:Sergey/Foundation/2019#Week_387:_20th_-_26th_May
> _______________________________________________
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