[Bf-committers] Strange differences between CPU and GPU Rendering Blender 2.79b

Brecht Van Lommel brechtvanlommel at gmail.com
Thu May 16 15:53:56 CEST 2019


For bug reports, please submit them here:
https://developer.blender.org/maniphest/task/edit/form/1/

On Thu, May 16, 2019 at 3:05 PM Kurt Weiss <fundev at kwnet.at> wrote:

> The same Project:
>
> Frame rendered with CPU Rendering:
> http://www.kwnet.at/downloads/1164.png
> Frame rendered with GPU Rendering:
> http://www.kwnet.at/downloads/1165.png
> Material:
> http://www.kwnet.at/downloads/material.png
>
> Blender 2.79b
> Rendering with CPU/GPU on Ubuntu 18.04 Linux.
> GPU AMD pro Driver.
>
> For me it seems that GPU Rendering ignores diffuse reflections (from
> Mars not seen on the Picture. Distance about 500km 500.000 BUs, Camera
> viewing distance 0.5m-2000km 2.000.000 BUs)
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