[Bf-committers] Blender developers meeting notes - 2019-05-06

Brecht Van Lommel brechtvanlommel at gmail.com
Mon May 13 19:12:10 CEST 2019


Hi all,

Here are the notes from last week's developer meeting.

1) Development

Following the 2.80 release plan, we should stop doing significant user
interface and Python API changes next week. After that the focus will be on
bugfixing and documentation. Developers should focus on finishing user
interface and API changes as soon as possible.
https://code.blender.org/2019/04/2-80-release-plan/

2) New Features and Changes

Animation

* Pose mode mirroring for the transform tool was added, similar to other
modes that already supported it. This works in either absolute mode to
ensure the bone position and rotation is exactly the same on both sides, or
relative mode to apply the same relative transformation to both sides.
(Sebastian Parborg)
* Armature and lattice deform is now multithreaded. (Alexander Gavrilov)

Sequencer

* Sequencer scene strip performance for has been much improved, and
available settings have changed. For wireframe solid display type, it will
now use the workbench render settings from the scene used in the strip.
Optionally this can be overridden with the workbench render settings from
the scene containing the strips. (Jeroen Bakker)

Viewport

* Anti-aliasing settings for the workbench render engine have been changed
to match the viewport. Viewport Render now uses faster anti-aliasing by
default for quick playblasts. (Jeroen Bakker).
* Eevee now supports viewport preview of background alpha. (Clément
Foucault)
* Lookdev HDR preview balls now have a configurable size in the
preferences. (George Vogiatzis)
* Sculpt mode support for displaying multiple materials. (Clément Foucault)

User Interface

* Clicking in empty space to deselect now works in all editors, not just
the 3D viewport. (Bastien Montagne)
* Proportional editing is now a toggle in all modes, with additional
settings depending on the mode in the popover next to it. (Campbell Barton)
* Remove Doubles was renamed to Merge by Distance, and is part of the Merge
menu. (William Reynish)
* Industry standard keymap: many tweaks based on user feedback.  (William
Reynish)
* New and updated icons. (Andrzej Ambroż)
* UV sculpt tools are now integrated into the new tool system. (Campbell
Barton)
* Annotate is now available in sculpt and paint modes.  (William Reynish)
* Outliner visual tweaks to make it look less busy. (Harley Acheson)
* On macOS, shortcuts in menus now use icons for modifier keys.  (Harley
Acheson)
* The tool settings user interface has been tweaked further. The properties
editor now always shows tool settings for the 3D viewport, while other
editors like the image editor show them in their own sidebar. (Campbell
Barton)

Grease Pencil

* Add stroke color to materials popover, API additions to check annotations
and create/remove grease pencil settings on a material. (Antonio Vazquez)
* New video about textured brushes. Brushes available for download on
cloud.blender.org. (Daniel Martinez Lara)
https://youtu.be/kpY-WVQUxYw
https://cloud.blender.org/p/gallery/5ccfe64353b85e279cf72acd

3) Weekly Reports

* Bastien:
https://wiki.blender.org/wiki/User:Mont29/Foundation/2019#Week_294_-_04.2F27_to_05.2F03
* Brecht:
https://wiki.blender.org/wiki/User:Brecht/Reports/2019#April_29_-_May_3
* Campbell:
https://download.blender.org/ftp/ideasman42/donelist/2019.html#week-324-april-29
* Clément:
https://wiki.blender.org/wiki/User:Hypersomniac/Foundation/2019#Week_120_:_29th_-_5th_May
* Dalai:
https://wiki.blender.org/wiki/User:Dfelinto/Reports/2019#April_29_-_May_4
* Jacques:
https://wiki.blender.org/wiki/User:JacquesLucke/Reports/2019#Week_31:_April_29_-_03
* Jeroen:
https://wiki.blender.org/wiki/User:Jbakker/reports/2019#Week_201918:_2019.2F04.2F29_-_2019.2F05.2F05
* Philipp:
https://wiki.blender.org/wiki/User:PhilippOeser/Foundation/2019#Calendar_Week_18_.2815hrs.29
* Sebastian: https://wiki.blender.org/wiki/User:Zeddb#April_29_-_May_3
* Sergey: https://wiki.blender.org/wiki/User:Sergey/Foundation/2019


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