[Bf-committers] Blender 2.79 Nightly builds using different Python versions
blueprintrandom1 at gmail.com
Fri Mar 15 18:20:02 CET 2019
it sounds like quite a bit more work to have multiple SVN for multiple
it would be slick though to saved the SVN timestamp / revision for old
even upbge is based on the same SVN (we have a upbge eevee branch that
stays current w/master)
On Fri, Mar 15, 2019 at 10:11 AM Brecht Van Lommel <
brechtvanlommel at gmail.com> wrote:
> There is no 2.79c planned currently.
> The main issue here is naming. The changes in this branch are not just
> bugfixes on top if 2.79, there are also new features and a few
> compatibility breaking changes. We can't undo those, users of that branch
> are already relying on them.
> In the future we should two things different (that I have argued for
> * Increase Blender version immediately at the start of the release cycle,
> not at the end.
> * Avoid long release cycles like for 2.80, so there is no need to add new
> features in both branches.
> On Fri, Mar 15, 2019 at 5:30 PM Brian Savery <brian.savery at gmail.com>
> > First of all, not sure if a 2.79C build is planned. But we've noticed
> > something odd recently. Namely, that nightly builds of 2.79 use python
> > version 3.7.0, whereas the "released" 2.79b build uses 3.5.3
> > Not a big deal, it's python right? Well except there are plenty of
> > that use C-Extensions for python. On certain platforms (windows
> > particularly) a python C-Extension is not forward compatible (unless you
> > use some particular limited feature set). So addon users get errors when
> > trying to use "2.79" versions of addons that use c-extensions.
> > Furthermore, I would claim from a release management standpoint, if
> > calling something a 2.79 build of Blender, it should not be switching
> > python versions. Basic api compatibility. I'm assuming the reason this
> > was done was that you're using the same build machines for 2.80 which
> > python 3.7, but it is possible to run multiple versions of python on one
> > machine. Can this be fixed please?
> > Brian
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