[Bf-committers] *** SPAM *** Re: Blender 2.80 release, commits to port over

Bastien Montagne montagne29 at wanadoo.fr
Tue Jul 30 09:58:31 CEST 2019


Well, thing is that RC's are tested/used by maybe 5 to 10% of our user 
base, at the very most? So as always, we know that we'll get another 
train of reports only when we actually call it 'final' release. Inluding 
some critical ones that would never have been reported with only RC's, 
even if we had done ten of those...

So yes, really think we just have to trace a line, and accept that 2.80 
won't be as mature and stable as 2.7x was. Also, stabilizing/release 
process has been going on for a veeeery long time now, most of the (if 
not the whole) dev team is somewhat exhausted from it I think, time to 
call it done and go forward!

PS: we *always* tell people reporting bugs to first check with master 
builds anyway. ;)

On 30/07/2019 01:42, Campbell Barton wrote:
> Complexity of changes varies, but some are for sure safe
> (eg: crash from NULL pointer use or accidentally reversing image
> rotation value).
>
> Since there are contributors in different timezones, I would have
> imagined at least 12-24 hours between announcing the release and
> calling the ahoy, in the in the past IIRC we had longer than 2 hours
> for this.
>
> In general, we're being very sloppy with release naming.
>
> The release candidate (RC1) was not a release candidate
> (where we consider it a possible candidate for releasing as a stable release).
>
> If we do 2.80 knowing we need to do a 2.80a - we might as well call it RC4.
>
> At that point it's semantics, we can do a release, then tell people
> who report bugs to use daily builds.
>
> On Tue, Jul 30, 2019 at 1:26 AM Brecht Van Lommel
> <brechtvanlommel at gmail.com> wrote:
>> We can't include this many commits, if we add 10 more commits it would
>> be an RC4.
>>
>> There will be bugfixes like this every day for months, we have to draw
>> the line somewhere. The final release should be as close as possible
>> to RC3, and I don't consider these both critical and safe enough to
>> include.
>>
>> On Mon, Jul 29, 2019 at 4:59 PM Campbell Barton <ideasman42 at gmail.com> wrote:
>>> I see I missed the ahoy, feel like we're missing fixes for obvious
>>> errors which we'll just get reports on, heres my list:
>>>
>>> 0a0e2dd8a2ce002b76d834c621766e8da3f1b678 Fix T67040: Undo crashes after renaming
>>> bfe580642f46539ba85341fa8db451c52afd0cb4 Fix background image rotation
>>> and offset
>>> 76dfbee423e8ba886fd72bca7ae9e6f220c59844 Fix T67472: Gizmo overlap
>>> causes cursor to get stuck
>>> ba94aaedba26acc4a43b78ad7fd3552f1dbafc36 Fix T67639: Default cube UVs
>>> are incorrectly arranged
>>> a542f50b51af0167acc55d4cf2b06490a704ce93 Fix T67523: Incorrect UV's
>>> for grid primitive
>>> 314891b1c53fa1d037cc181c504635c075ba3d94 Fix T67826: View selected
>>> fails with files from 2.7x
>>> a38759f017fb7e975e56f7121113cb8c8aab843b Fix T67863: Crash pressing
>>> Ctrl +/- in gpencil action editor
>>> 34ad6da4a06ef46cd19945f61cc5f968538546a8 Fix T67450: Crash undoing
>>> edit-mode lattice resolution
>>> 4fe0fafb875581e4a116db17da6a032fd1749f65 Fix T67548: Camera
>>> background-image ignores shift
>>> 453586be06a129eec7498fe7ecac9f7c555e34e6 Fix T67849: Offset after
>>> "Hook to Selected Object"
>>>
>>> On Tue, Jul 30, 2019 at 12:10 AM Brecht Van Lommel
>>> <brechtvanlommel at gmail.com> wrote:
>>>> These are the commits ported over to the release branch now.
>>>>
>>>> Blender:
>>>> 9e24999 Fix T67777: Linked rig crashes Blender 2.8 RC3 on File|New.
>>>> 16bf0b4 Doxygen: update version number
>>>> 8e1516b Linux: update appdata description
>>>>
>>>> Addons:
>>>> 92830c7 BlenderKit: fix oauth failing on some connections.
>>>> 7ecccf1 BlenderKit: fix search ordering - was accidentaly upside down.
>>>> cc1f86f Update Online Manual Links
>>>> 6027fe0 Addon: Discombobulator: Fixed Doodads Menu section broken
>>>> fb464b0 Addon: BSurfaces: Fixed select active Annotation
>>>>
>>>>
>>>>
>>>>
>>>> On Mon, Jul 29, 2019 at 11:19 AM Brecht Van Lommel
>>>> <brechtvanlommel at gmail.com> wrote:
>>>>> Hi all,
>>>>>
>>>>> Please reply here with commits that should be ported over to the
>>>>> release branch for 2.80. We plan to cherry-pick the commits at 16:00
>>>>> CEST today and then make the builds. This is the current list, but I
>>>>> haven't gone through the logs yet in detail.
>>>>>
>>>>> Blender:
>>>>> none
>>>>>
>>>>> Addons:
>>>>> 92830c7 BlenderKit: fix oauth failing on some connections.
>>>>> 7ecccf1 BlenderKit: fix search ordering - was accidentaly upside down.
>>>>> cc1f86f Update Online Manual Links
>>>> _______________________________________________
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>>>
>>>
>>> --
>>> - Campbell
>>> _______________________________________________
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