[Bf-committers] GPL header...

Jim Bates jambay9 at gmail.com
Mon Feb 18 10:54:32 CET 2019


Thank you for confirming standard practice. I was getting a bit giddy about
ripping and stripping some code and thought, gee, would be nice to trim
that off the top :) wink and a nod.

Additionally there are some scripts that have owners copyright only; expect
those will be of limited use/distribution.

P.S. good to see mail list back in operation.

On Sun, Feb 17, 2019 at 3:05 PM Bassam Kurdali <bassam at urchn.org> wrote:

> Thanks Brecht, I like this simple rule. That way even if you only have
> one file (and don't know where it came from) you can still know the
> license.
> Bassam
> On Sun, 2019-02-17 at 20:26 +0100, Brecht Van Lommel wrote:
> > The convention is to always use the full license header when the code
> > is
> > under that license, regardless of the size of the file.
> >
> > There's no alternative shorter header that we use, better to keep the
> > rule
> > about license headers simple & clear.
> >
> > On Thu, Feb 14, 2019 at 2:57 AM Jim Bates <jambay9 at gmail.com> wrote:
> >
> > > seen a few files w/o header, and some that it's close to 10% of the
> > > script.
> > >
> > > my question is: can this be treated as an external link/ref so not
> > > an
> > > inline block of comments?
> > >
> > > This may have been brought up before but I'm just getting back to
> > > Blender
> > > "add-on" stuff.
> > > _______________________________________________
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