[Bf-committers] Developer meeting notes - 2019.08.26

Nathan 'jesterKing' Letwory nathan at blender.org
Mon Aug 26 11:13:13 CEST 2019


Hi all,

Here are the notes for the developer meeting of 26 August 2019. With
questions please ask either on the mailing-list bf-committers, in
#blender-coders on blender.chat or directly at nathan at blender.org .

The next meeting is 2 September 2019 in #blender-coders on blender.chat
at 18:00 CEST (16:00 UTC).

Announcements
-----------------------

* Release date for 2.81 is currently set to 14 November 2019
  * Cut-off date (major changes and features in by) 13 September 2019
  * Stabilizing branch creation 1 October 2019
    * master branch will be open from then on, i.o.w. no freeze while 2.81
      is being stabilized

Projects
-----------
* Quadriflow integration, cloth patches (Sebastian Paborg)
* Cycles patch review continued (Brecht Van Lommel)

New Features and Changes
---------------------------------------

* Transform: new snapping options to snap to the center of edges,
  and perpendicular to edges. (Germano Cavalcante)
* Transform: new option to transform object origins in object mode,
  found in the pivot popover. (Campbell Barton)
* Viewport: side views now show the grid units again in the top
  left corner. (Germano Cavalcante)
* Outliner: range select with shift+click now also supports extending
  the selection with ctrl+shift+click. (Nathan Craddock)
* Grease Pencil: improved reproject operator, that does not suffer from
  stairstepping artifacts. (Lukas W, Antonio Vazquez)
* New shaders for Cycles and Eevee. (Omar Ahmad)
  * Volume Info node, for convenient access to Color, Density, Flame,
    and Temperature attributes of smoke domains.
  * White Noise node, producing a random number based on input values.
  * Vector Math node: new operations, and show number of inputs depending
    on the operation.
  * Object Info node now has the object color.
* User Interface: improved layout and text for save/close dialog. (Harley
Acheson, Yevgeny Makarov)
* Python API: support for displaying node sockets with square and
  diamond shapes, using the new `NodeSocket.display_shape` property.
  (Charlie Jolly)

Other Projects
---------------------

* Workflow improvement patches started by Brecht (Nathan Letwory)

Weekly reports
----------------------

For the links to the weekly reports please refer to the devtalk
meeting notes for this meeting at
https://devtalk.blender.org/t/26-august-2019/9051

A phenomenal week to everybody!

/Nathan


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