[Bf-committers] Developer meeting notes - 2019.08.12

Nathan 'jesterKing' Letwory nathan at blender.org
Mon Aug 12 17:28:19 CEST 2019


Here are the dev meeting notes. Meeting was held at 08:00 UTC in
#blender-coders on blender.chat.

The next meeting is 2019.08.19 at 16:00 UTC in #blender-coders
on blender.chat.

# Announcements

* Ryan Inch added as add-on developer to maintain
   sculpt/paint brush menus.

# New Features and Changes

* Grease Pencil: new modes for the Simplify modifier. Merge merges
  all vertices below a given distance, and Sample resamples the stroke
  with a specified distance between sample points. Resampling is
  also available as an operator.  (Antonio Vazquez, Yiming Wu)
* Menus and panels layout and organization improvements in the text,
  console, info and sequencer editors, as well as sculpt and grease
  pencil modes. (Campbell Barton, William Reynish, Peter Fog,
  Matias Mendiola)
* Nodes: display vector socket values expanded. (Omar Ahmad)

# Projects

* Constrained Delaunay Triangulation routines were added, to be used
  later for improved booleans. (Howard Trickey)
* Release cycle (Nathan Letwory)
* Revive air pressure patch for cloth(Sebastian Parborg)
* Discuss with 2016 UV Tools dev about getting packing code
  in 2.80 (_Sebastian Parborg_)

# GSoC
* Outliner ready for final review and landing in master
* LANPR is going to be prepared for review as well

# Weekly progress reports

Please see the list at the devtalk link



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