[Bf-committers] Blender developers meeting notes - 2018-09-17
ray at lazydodo.com
Mon Sep 17 21:42:27 CEST 2018
you can find the current patch at https://developer.blender.org/D3576
On 9/17/2018 1:32 PM, Dalai Felinto wrote:
>> The Crashpad patch now works for all platforms. Interested developers are encouraged
> to test it (...)
> Link please? What kind of testing we are looking for? What do you mean by
> good usability?
> On Mon, 17 Sep 2018 at 13:52 Brecht Van Lommel <brechtvanlommel at gmail.com>
>> Hi all,
>> Here are the notes from today's developer meeting. Next meeting is Monday,
>> 24 September 10:00 CEST (8:00 UTC).
>> 1) New Developers
>> * Welcome to the newest developer at the Blender Institute, Jacques Lucke!
>> He's known for creating Animation Nodes, and will be working on node
>> goodness in Blender. First though is getting used to the Blender C code
>> while helping finish 2.8.
>> * Welcome also to Tobias Johansson, who will be working at the Blender
>> Institute on the Blender Cloud!
>> 2) Blender 2.8
>> * Work continues towards the beta, lots of bugfixes and small improvements
>> this week.
>> * Various tools were updated, including poly build, smooth, randomize and
>> * Grease pencil received UI tweaks and two important bugfixes related to
>> performance and "exploding" stroke thickness.
>> * The 3D viewport now draws wireframe outlines in ortho mode again.
>> * The Crashpad patch now works for all platforms. Interested developers are
>> encouraged to test it and make sure it has good usability, it would be
>> useful to help stabilizing 2.8.
>> Weekly Reports:
>> * Bastien:
>> * Brecht:
>> * Campbell:
>> * Clément:
>> * Sergey:
>> 3) Other Projects
>> * Library upgrades are now complete for all platforms. install_deps.sh on
>> Linux is still failing on some distributions due to OpenEXR, fix is
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>> Bf-committers at blender.org
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