[Bf-committers] Blender developers meeting notes - 2018-09-17
dfelinto at gmail.com
Mon Sep 17 21:32:48 CEST 2018
> The Crashpad patch now works for all platforms. Interested developers are encouraged
to test it (...)
Link please? What kind of testing we are looking for? What do you mean by
On Mon, 17 Sep 2018 at 13:52 Brecht Van Lommel <brechtvanlommel at gmail.com>
> Hi all,
> Here are the notes from today's developer meeting. Next meeting is Monday,
> 24 September 10:00 CEST (8:00 UTC).
> 1) New Developers
> * Welcome to the newest developer at the Blender Institute, Jacques Lucke!
> He's known for creating Animation Nodes, and will be working on node
> goodness in Blender. First though is getting used to the Blender C code
> while helping finish 2.8.
> * Welcome also to Tobias Johansson, who will be working at the Blender
> Institute on the Blender Cloud!
> 2) Blender 2.8
> * Work continues towards the beta, lots of bugfixes and small improvements
> this week.
> * Various tools were updated, including poly build, smooth, randomize and
> * Grease pencil received UI tweaks and two important bugfixes related to
> performance and "exploding" stroke thickness.
> * The 3D viewport now draws wireframe outlines in ortho mode again.
> * The Crashpad patch now works for all platforms. Interested developers are
> encouraged to test it and make sure it has good usability, it would be
> useful to help stabilizing 2.8.
> Weekly Reports:
> * Bastien:
> * Brecht:
> * Campbell:
> * Clément:
> * Sergey:
> 3) Other Projects
> * Library upgrades are now complete for all platforms. install_deps.sh on
> Linux is still failing on some distributions due to OpenEXR, fix is
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