[Bf-committers] MacOS compile issue
Arto Kitula
arto.kitula at gmail.com
Fri Sep 14 16:40:16 CEST 2018
Hi!
Get new updated libs from SVN and do fresh build.
That should do it.
Cheers,
—
Arto
> On 14 Sep 2018, at 17.33, Johnny Matthews <johnny.matthews at gmail.com> wrote:
>
> In the last couple days, my local 2.8 compile has begun failing on my
> Macbook. This is a vanilla copy of the source with no code edits. I'm
> getting
>
> [ 91%] Built target buildinfoobj
>
> */Users/jmatthews/blender-build/blender/extern/audaspace/bindings/python/PySound.cpp:69:10:
> **fatal error: *
>
> * 'numpy/ndarrayobject.h' file not found*
>
> #include <numpy/ndarrayobject.h>
>
> * ^~~~~~~~~~~~~~~~~~~~~~~*
>
>
> I do a
>
> git checkout blender2.8
> make update
> make
> to perform my build. Any ideas what I'm doing wrong?
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