[Bf-committers] MacOS compile issue

Arto Kitula arto.kitula at gmail.com
Fri Sep 14 16:40:16 CEST 2018


Hi!

Get new updated libs from SVN and do fresh build.
That should do it.

Cheers,
— 
Arto

> On 14 Sep 2018, at 17.33, Johnny Matthews <johnny.matthews at gmail.com> wrote:
> 
> In the last couple days, my local 2.8 compile has begun failing on my
> Macbook. This is a vanilla copy of the source with no code edits. I'm
> getting
> 
> [ 91%] Built target buildinfoobj
> 
> */Users/jmatthews/blender-build/blender/extern/audaspace/bindings/python/PySound.cpp:69:10:
> **fatal error: *
> 
> *      'numpy/ndarrayobject.h' file not found*
> 
> #include <numpy/ndarrayobject.h>
> 
> *         ^~~~~~~~~~~~~~~~~~~~~~~*
> 
> 
> I do a
> 
> git checkout blender2.8
> make update
> make
> to perform my build. Any ideas what I'm doing wrong?
> _______________________________________________
> Bf-committers mailing list
> Bf-committers at blender.org
> https://lists.blender.org/mailman/listinfo/bf-committers


More information about the Bf-committers mailing list