[Bf-committers] Blender developers meeting notes - 2018-10-22

Troy Sobotka troy.sobotka at gmail.com
Tue Oct 23 20:01:15 CEST 2018


On Tue, Oct 23, 2018, 10:41 AM Brecht Van Lommel <brechtvanlommel at gmail.com>
wrote:

> On Tue, Oct 23, 2018 at 7:25 PM Troy Sobotka <troy.sobotka at gmail.com>
> wrote:
>
> Does this refer to saving a render in log color space for loading into
> software that does not support OpenColorIO? I think it is using the Look
> feature for something it was not designed to do, to work around
> limitations.

The proper solution would be to allow saving images in a
> specified color space directly (Filmic Log in the current config?), without
> being affected by the display device or view transform.
>

I don't disagree that we need a file encoding transform stack, much like a
texture box has a stack of texture elements. The current implementation is
unworkable. Default could simply default to the current behaviour, with an
"Advanced" cascade panel that exposes the transforms.

All of that said, the design of the configuration is perfectly in line with
OCIO's design. The reference encoding is the Filmic Base Log, and the rest
are aesthetic twists on it. This has been confirmed multiple times via OCIO
folks. _It is using the Look precisely as it was designed_.

The Blender implementation of colour management should mature a little, but
sadly we are strained for developers. Short term, an OCIO node solves
99.95% of the issues. I'm reasonably certain that folks like Sebastian
would agree it is a crucial node to mitigate the Blender shortcomings in
the short term.

T


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