[Bf-committers] Porting modifiers > 2.8
Christian Hubert
christian.hubert at dstribe.com
Mon May 7 17:16:54 CEST 2018
OK Sybren.
So concerning hook, boolean and triangulate, few questions as I'm facing
issues that seems to be external to the direct code of these modifiers:
- Hook
mti->deformVerts(md, ctx, mesh, vertexCos, numVerts); from modifier.c is
called with a null mesh. OK.
But later, this call fails (exception) because there is no vert data in the
derived mesh:
if (deformedVerts) {
CDDM_apply_vert_coords(*r_deform, deformedVerts);
}
Additionally, this returns no deform vert: modifier_get_vgroup_mesh(ob,
mesh, hmd->name, &hd.dvert, &hd.defgrp_index);. Is it the good API to call?
- Triangulate: ok, I can submit a diff
- Boolean
Is OK when the modifier is active, but get_mesh_eval_for_modifier does not
return a ob->mesh_evaluated (it is null) when the modifier is applied
("apply" button).
To summarize, the direct job is done (or partially), but I'm afraid I cannot
go further by myself without your help.
Please tell me what I should do (submit diff as it is or wait for your
answer about the above questions).
Christian
-----Message d'origine-----
De : Bf-committers <bf-committers-bounces at blender.org> De la part de Sybren
A. Stüvel
Envoyé : lundi 7 mai 2018 10:47
À : bf-committers at blender.org
Objet : Re: [Bf-committers] Porting modifiers > 2.8
On 06/05/2018 10:29, Christian Hubert wrote:
> I don't know if all are already ported. But if I can help, feel free
> to propose me one or two to work on (I'll give a look if I can be able
> to do it before accepting).
I'm keeping https://developer.blender.org/T54737 up to date. Currently I'm
working on the Mesh Deform modifier. Maybe pick Boolean, Triangulate, or
Hook?
Sybren
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