[Bf-committers] GSoC 2018 BVH8
Brecht Van Lommel
brechtvanlommel at pandora.be
Mon Jan 29 19:27:09 CET 2018
The current list is here:
But it's still early, we're in the phase where Google is deciding which
organizations to accept.
On Mon, Jan 29, 2018 at 7:09 PM, Mayur Odedara <maxyodedara5 at gmail.com>
> Hello everyone,
> If its no problem for the admins, Could you guys write a list of open tasks
> which could be done for GSoC 2018 (I don't know if you guys already do that
> or not, If you do that do ignore this message)
> On Mon, Jan 29, 2018, 11:29 PM Brecht Van Lommel <
> brechtvanlommel at pandora.be>
> > Hi Anton,
> > We're planning to move to Embree, so improving our existing BVH builder
> > traversal is not the best use of time.
> > https://lists.blender.org/pipermail/bf-committers/2017-
> > However a lot of work is still needed to get the Embree integration
> > and I imagine whatever the state will be this summer, there will be a lot
> > room for improvement. Finding optimizations in the integration, memory
> > usage reductions, etc. Some of the bigger topics would be:
> > * Use Embree for building the GPU BVH, so we can remove our own builder.
> > * For subdivision surfaces, implement more memory efficient grid
> > to intersect directly.
> > * Optimizations for tracing short rays on a single object for subsurface
> > scattering, bevel, curvature.
> > Stefan, do you have an idea about which tasks will be open still this
> > summer?
> > Regards,
> > Brecht.
> > On Sun, Jan 28, 2018 at 11:07 PM, Антон Гавриков <
> > gavrikovantonkapi at gmail.com> wrote:
> > > Hello, I worked on this (https://developer.blender.org/D2875) project
> > as a
> > > summer intern in Intel. I would like to know if there is any interest
> > > working on this project in GSoC 2018. Or maybe there are any similar
> > tasks
> > > to optimize Cycles for new architectures.
> > >
> > > Regards,
> > >
> > > Anton.
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