[Bf-committers] FreeStyle SVG Exporter - Idea

Ivano Da Milano sabscripcions at gmail.com
Fri Jan 5 02:16:15 CET 2018


Hello again.
I tried to join the cubes with a boolean intersect modifier, the results
are better but not best yet.
Look in the folder I linked last time (on Google Drive)

2018-01-03 6:52 GMT+01:00 Campbell Barton <ideasman42 at gmail.com>:

> This could be supported with SVG's meshgradient
> http://libregraphicsworld.org/blog/entry/mesh-gradients-
> accepted-to-svg-2-0-initially-supported-by-inkscape
>
> Not sure if this would end up being practical for anything besides
> simple geometry though.
>
> On Wed, Jan 3, 2018 at 3:04 PM, Tamito KAJIYAMA
> <rd6t-kjym at asahi-net.or.jp> wrote:
> > Hello again,
> >
> > As to the fills based on vertex colors, I am afraid the present SVG
> format
> > does not allow that (please, correct me if I am wrong).
> >
> > --
> > KAJIYAMA, Tamito <rd6t-kjym at asahi-net.or.jp>
> >
> >
> > On 2017/12/31 13:46, Ivano Da Milano wrote:
> >>
> >> Again about the FreeStyle SVG Exporter.
> >> This time to suggest an idea I guess is useful.
> >> The idea is: why don't you enable vertex coloring to export fills,
> instead
> >> of material? (or both, at user discretion)
> >>
> >> Imagine as each vertex of the mesh had a colorstop (or whatever else
> it's
> >> named) for a gradient in a SVG path (fill).
> >>
> >> Thanks.
> >>
> >> Bye, Ivano.
> >
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>
>
> --
> - Campbell
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