[Bf-committers] Booleans: Carve solver has been removed
toni at playsign.net
Fri Feb 9 01:29:47 CET 2018
It seemed that all the more recent commits were just tweaking for
clang compiles and before that some cleanups, not boolean feature dev
I mean. This commit from 2013 was the latest functionality related
commit I found, "Support for edge interpolation."
Anyhow I suppose what matters is how the code is vs what they with
BMesh, am sure the devs know it's a good time now -- great to hear
good news about booleans.
On Fri, Feb 9, 2018 at 1:04 AM, GSR <gsr.b3d at infernal-iceberg.com> wrote:
> sergey.vfx at gmail.com (2018-02-08 at 1546.40 +0100):
>> It is just more efficient to stick to a single solver, which is fully
>> controlled by us, and much better maintained (last commit to Carve upstream
>> was done years ago).
> Less than a year https://github.com/folded/carve/commits/master .
> But the other points are probably more important.
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