[Bf-committers] Blender 2.8 win64 crashes on start

Pierre Drawing pierre.drawing at gmail.com
Tue Dec 11 12:38:44 CET 2018


Hi !

I'm not sure this is the right place to post my feedback.

Problem: the win64 daily build crashes on start (see console output hereafter)

-Compaq Presario CQ62
-Windows 7 - 64-Bit Edition
-ATI Mobility Radeon HD 4250
Latest driver installed: Catalyst Software Suite - Revision Number 13.9
with 13-9-legacy_vista_win7_64_dd_ccc_whql.exe from ATI

Note:
-This problem appeared recently
-An "old" blender-2.80-0f5b53ba4dc-win64.zip built on 01 Dec 2018 is OK
-tested today OK on same config, with only some warnings:
Win32 Error# (8341): The specified OpenGL version and feature set are either inv
alid or not supported.

Thanks
Pierre


Crash with blender-2.80.0-git.9a8b6d51c12-windows64 built 11 Dec 2018
----------------------------------------
Microsoft Windows [version 6.1.7601]
Copyright (c) 2009 Microsoft Corporation. Tous droits réservés.

C:\Users\mcs>cd C:\Program Files (x86)\Blender Foundation\blender-2.80.0-git.9a8
b6d51c12-windows64

C:\Program Files (x86)\Blender Foundation\blender-2.80.0-git.9a8b6d51c12-windows
64>blender.exe
Read prefs: C:\Users\mcs\AppData\Roaming\Blender Foundation\Blender\2.80\config\
userpref.blend
found bundled python: C:\Program Files (x86)\Blender Foundation\blender-2.80.0-g
it.9a8b6d51c12-windows64\2.80\python
GPUShader: compile error:
Fragment shader failed to compile with the following errors:
WARNING: 4:88: warning(#283) Implicit cast from int to uint
ERROR: 4:88: error(#160) Cannot convert from 'unsigned int' to 'mediump int'
ERROR: error(#273) 1 compilation errors.  No code generated


GPUShader: compile error:
Fragment shader failed to compile with the following errors:
WARNING: 4:88: warning(#283) Implicit cast from int to uint
ERROR: 4:88: error(#160) Cannot convert from 'unsigned int' to 'mediump int'
ERROR: error(#273) 1 compilation errors.  No code generated


GPUShader: compile error:
Fragment shader failed to compile with the following errors:
WARNING: 4:88: warning(#283) Implicit cast from int to uint
ERROR: 4:88: error(#160) Cannot convert from 'unsigned int' to 'mediump int'
ERROR: error(#273) 1 compilation errors.  No code generated


GPUShader: compile error:
Fragment shader failed to compile with the following errors:
WARNING: 4:88: warning(#283) Implicit cast from int to uint
ERROR: 4:88: error(#160) Cannot convert from 'unsigned int' to 'mediump int'
ERROR: error(#273) 1 compilation errors.  No code generated


GPUShader: compile error:
Fragment shader failed to compile with the following errors:
WARNING: 4:88: warning(#283) Implicit cast from int to uint
ERROR: 4:88: error(#160) Cannot convert from 'unsigned int' to 'mediump int'
ERROR: error(#273) 1 compilation errors.  No code generated


GPUShader: compile error:
Fragment shader failed to compile with the following errors:
WARNING: 4:88: warning(#283) Implicit cast from int to uint
ERROR: 4:88: error(#160) Cannot convert from 'unsigned int' to 'mediump int'
ERROR: error(#273) 1 compilation errors.  No code generated


Error   : EXCEPTION_ACCESS_VIOLATION
Address : 0x000000013F9B78D4
Module  : C:\Program Files (x86)\Blender Foundation\blender-2.80.0-git.9a8b6d51c
12-windows64\blender.exe

C:\Program Files (x86)\Blender Foundation\blender-2.80.0-git.9a8b6d51c12-windows
64>
----------------------------------------


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