[Bf-committers] this really hurts
bjornmose
bjornmose at gmx.net
Wed Aug 8 02:58:19 CEST 2018
Hi Ton and friends ..
reading this
https://docs.blender.org/manual/en/dev/physics/soft_body/introduction.html#typical-scenarios-for-using-soft-bodies
I was .. I don't know what .. shocked dazzled .. what ever .. there are
a least a few 10 users (real artists IMHO) .. can prove that with a
event on blender artists --- which use enjoy and really need th soft
body module as it is .. rather gave suggestions for better integration
as position on the modifier stack. Point is : they use the soft body
module as a refinement tool to add a little more spice to their
animation .. in opposite to 'artists' expecting the software to do the
art for them. Say it load : a bouncing cube is not art .. I would even
be so hard to say : ' Well you made your homework' .. sometimes better
.. most times .. 'well yes it works and where is yours ?'
What I want to point out is:
The soft body module was designed to add a little jiggle to an almost
perfect animation as presented by Enrico Valenza
https://www.youtube.com/watch?v=hLnY-OFUBzM
no cloth no wind blown curtains .. yes the soft body module can be
abused for that
. we wanted to jiggle a penguin .. to see yes .. looks good .. ah yes
now that you show me I see it jiggles .. but do not all penguins do?
at least when dancing.
well they do and not recognizing the artist did use a physics engine is
art!
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