[Bf-committers] macOS minimum version and libraries updated
yuzukyo at gmail.com
Sat Sep 30 12:38:48 CEST 2017
Recently when python lib update to 3.6, macOS Blender startup have no UI
the console said : ModuleNotFoundError: No module named 'math'
command use make full or make.
2017-09-30 6:03 GMT+08:00 Arto Kitula <arto.kitula at gmail.com>:
> Have you tried to fake clang version from 9.0.0 to 8.0.0 if it works for
> building cubins ?
> (I haven’t, I’ll have time to do that after sunday)
> Those two latter should be done in any case.
> > On 30 Sep 2017, at 0.54, Brecht Van Lommel <brechtvanlommel at pandora.be>
> > The macOS buildbot has been broken for a while, seems there are multiple
> > reasons.
> > To fix I think we need to do a few things, but I don't have access to
> > machine:
> > * Downgrade to Xcode 8.x or upgrade to CUDA 9.x. These are incompatible
> > now, I guess Xcode was auto updated.
> > * Remove the /Users/blenderfoundation/blender-buildbot/mac_x86_64_
> > folder for a clean build
> > * Update the buildbot master with the new master.cfg that only downloads
> > the new darwin libraries.
> > On Thu, Sep 28, 2017 at 9:01 PM, Brecht Van Lommel <
> > brechtvanlommel at pandora.be> wrote:
> >> Hi all,
> >> As agreed before, Blender master now requires macOS 10.9 minimum, and to
> >> build you need the new libraries from lib/darwin. This was already the
> >> for the blender2.8 branch.
> >> See here for build instructions, getting the new libraries is as simple
> >> running "make update" in latest master. You might need to remove the
> >> build_darwin folder to get a completely new build.
> >> https://wiki.blender.org/index.php/Dev:Doc/Building_Blender/Mac
> >> Thanks,
> >> Brecht.
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> Arto Kitula
> arto.kitula at gmail.com
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