[Bf-committers] Blender developers meeting notes - 2017-09-25

Jacob Merrill blueprintrandom1 at gmail.com
Mon Sep 25 19:33:08 CEST 2017


does the dependency graph now allow for the keyed adding and removing of
object instances?

this has always been a limitation for brining the game engine animations
etc into the offline render (bullets etc)

On Sep 25, 2017 10:28 AM, "Ton Roosendaal" <ton at blender.org> wrote:

> Hi all,
>
> Here are the notes from today's 16 UTC meeting in irc.freenode.net
> #blendercoders.
> Reminder: meetings are on Mondays now, next meeting is 2 Oct, 08 UTC (10
> CEST).
>
> 1) Blender 2.79 release
>
> - No showstoppers have been reported, just some regressions. We will keep
> checking weekly.
> We need some kind of protocol for defining when to do 2.79a, b, etc. And
> it shouldn't
> distract everyone from 2.8x work!
>
> 2) Blender 2.8 projects
>
> - The Eevee planning and roadmap doc:
> https://wiki.blender.org/index.php/Dev:2.8/Source/Viewport/Eevee/Roadmap-
> SeptDec-2017
>
> - Clement Foucault worked on AA in viewports.
> https://wiki.blender.org/index.php/User:Hypersomniac/
> Foundation/2017#Week_41:_18th_-_24th_September
>
> - Bastien Montagne keeps working on the asset management system. Weekly
> report shows mostly tracker work:
>  https://wiki.blender.org/index.php/User:Mont29/
> Foundation/2017#Week_210_-_09.2F16_to_09.2F22
>
> - Sergey works on the dependency graph, the Copy on Write feature to allow
> duplication
> and allow multiple states for same data (render, view, animation).
> He expects to have working system within a week. This will bring back
> modifiers and animation.
> https://wiki.blender.org/index.php/User:Nazg-gul/
> Foundation/2017#Week_303:_18th_-_24th_September
>
> - Dalai Felinto will present a technical 2.8 design doc, reviewed by the
> core dev team. It's meant
> to settle a lot of technical details to speedup work and allow
> contributions from everyone.
>
> - Mike Erwin will check with Daniel Stokes to align work on glTF.
>
> 3) Other projects
>
> - GSoC: Howard Trickey is working on getting patches for vertex paint
> branch ready for review,
> not quite there yet.
>
> - Martin "scorpion81" Felke will read up on Sergey's depsgraph work, to
> check on a design
> to put his Fracture branch in 2.8. The main topic to solve is a good
> generic cache system.
> In a follow-up discussion meeting concluded that Alembic is not a good
> choice for it. (Files
> get too large).
>
> - Plan remains to bring back working 2.7x particles/modifiers in 2.8
> first. A new nodes system
> for this is a more of a midterm project, and not a first 2.8 goal.
>
> Thanks,
>
> -Ton-
>
> --------------------------------------------------------
> Ton Roosendaal  -  ton at blender.org   -   www.blender.org
> Chairman Blender Foundation, Director Blender Institute
> Entrepotdok 57A, 1018 AD, Amsterdam, the Netherlands
>
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