[Bf-committers] Blender developers weekly meeting notes - 2017-09-11
blueprintrandom1 at gmail.com
Mon Sep 11 21:32:46 CEST 2017
Just wanted to note that the UPBGE developer team is taking a break from
EEVEE integration to do some bug fixing and general maintenance on UPBGE.
UPBGE still does want to merge into the 2.8 project, but right they feel
with all the planned changes to the code, they will wait for eevee to
solidify a bit.
The game engine community is growing very fast these days, and having a bit
of certainty could increase this pace.
Thanks all for your efforts!
On Mon, Sep 11, 2017 at 11:01 AM, Ton Roosendaal <ton at blender.org> wrote:
> Hi all,
> Here are the notes from today's 16 UTC meeting in irc.freenode.net
> Note: meetings are on Mondays now, next meeting is 18 Sept, 08 UTC (10
> 1) Blender 2.79 release
> - Release Ahoy done! Builds are coming in now, they get a last test and
> then need to be synced
> by the mirrors. Official release is tomorrow daytime EU.
> - Bastien Montagne will do the git release tag tomorrow. He will also
> updates the bug fix
> list and other changes since RC2.
> - Pablo Vazquez manages the release log on blender.org, Francesco Siddi
> will do the release on Steam.
> Campbell Barton will publish the source.tgz on the download site.
> 2) Blender 2.8 projects
> - A 2.8 splash (an Eevee render!) will be submitted this week.
> - Dalai Felinto works on new doc with a good 2.8 design presentation
> (representing work
> done so-far).
> - Clement Foucault will work in Blender Institute this week one day. Goal
> is to schedule
> 6+ months of work on viewport.
> - Joshua Leung accepted a Development Fund grant for 2 months to work on
> 2.9 Grease Pencil
> and to help with triaging and bug tracker support.
> - Attention module owners: please let us know what dependencies
> (libraries) need to be upgraded?
> For example OpenSubdiv, Cmake, minimal OSX version, etc. Mail this to the
> bf-committers list.
> - A topic to tackle soon: massive tracker cleanup - a lot of issues are
> not valid for 2.8x.
> - We have to merge the 2.8 branch with master one day... not soon, but
> hopefully this year.
> - Howard Trickey: the GSoC Vpaint branch is close to be merged in master.
> Campbell Barton reviews.
> - Weekly reports:
> Clement (soft shadow!):
> Sergey Sharybin:
> 3) Other projects
> - Mike Erwin will pick up the Blender exporter for glTF:
> Ton Roosendaal - ton at blender.org - www.blender.org
> Chairman Blender Foundation, Director Blender Institute
> Entrepotdok 57A, 1018 AD, Amsterdam, the Netherlands
> Bf-committers mailing list
> Bf-committers at blender.org
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