[Bf-committers] Blender connecting to web (or cloud services)

Vanangamudi selva.developer at gmail.com
Mon Oct 2 21:30:18 CEST 2017


Hi Ton,

We are grateful for your care on user preferences over their privacy

Thanks,

Selva


On 10/02/2017 11:20 PM, Ton Roosendaal wrote:
> Hi all,
>
> Just recently was contacted by two companies (Siemens, Airbus) who wanted know about Blender's license and whether the software would store any data online. Obviously they work with confidential IP that has to remain internal.
>
> I replied:
>   
> ------
> We have a strict policy that Blender cannot connect to internet without explicit user permission.
> More over, the default install and they way we design tools are all meant to work without internet.
>   
> We do have options to use cloud services, but these are addons that have to be manually enabled and saved in user startups."
> ------
>
> Just wanted to check here if that's still valid and commonly supported (especially for add-ons).
> I think it's a good core value to make Blender - in the way we offer installs - to work stand-alone without using networks.
>
> Privacy & security are tough topics :)
>
> Thanks,
>
> -Ton-
>
> --------------------------------------------------------
> Ton Roosendaal  -  ton at blender.org   -   www.blender.org
> Chairman Blender Foundation, Director Blender Institute
> Entrepotdok 57A, 1018 AD, Amsterdam, the Netherlands
>
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