[Bf-committers] Blender Development Forum Proposal

Danrae Pray blink.ornitier at gmail.com
Tue Nov 21 18:27:07 CET 2017


FWIW, I think the Ponder tool Aaron posted a link to covers everything I
mentioned in my previous email.  The fact that it's a feature of
Phabricator is a huge plus too...

On Nov 21, 2017 10:53 AM, "Aaron Carlisle" <carlisle.b3d at gmail.com> wrote:

> While discord has some nice benefits there is something
> to be said about just sticking with the software we already use.
>
> What I mean by this is phabricator has a similar system called
> "Ponder" Here is a live demonstration of it:
>
> https://secure.phabricator.com/ponder/
>
> Aaron Carlisle
>
> Picture taker | Bit cruncher | Pixel pusher | Document writer | Artist
> Project administrator for the Blender 3D Documentation Project
>
> On Tue, Nov 21, 2017 at 2:21 AM, Campbell Barton <ideasman42 at gmail.com>
> wrote:
>
> > Recently the possibility of using a forum was suggested
> > as a way we can help on-board new developers.
> >
> > A quick summary of the issues with current communication channels:
> >
> > - Realtime chat is too timezone sensitive *.
> > - Bf-committers mailing lists aren't setup for Q&A.
> >   while responding to some questions from interested dev's is OK,
> > noisy discussions are discouraged.
> >
> > I suspect some people might be too shy to ask questions on our
> > official mailing list too.
> > My impression is IRC is getting a reputation as having a higher barrier
> of
> > entry
> > with alternatives like Slack, Mattermost, RocketChat .. etc. gaining
> > popularity.
> >
> > In a discussion with the other admins we considered doing a trial run
> > of a blender-developer forum.
> > Unlike the old blender.org forums, which had too much overlap with
> > blenderartists.org
> > this would focus on people working with Blender's code, developer
> > tools and anything related to becoming a committer.
> >
> > User questions, feature requests - would be off topic, there are
> > better places that handle this.
> >
> > It's hard to know if this is really needed or how much it would be
> > used, there have been a handful of times
> > new developers have asked questions in bug reports, but further I cant
> > say for sure.
> >
> > When talking with Bastien Dalai & Sergey, our main concern is the time
> > needed to respond to posts,
> > that we end up in a similar situation to what we already have with patch
> > review.
> >
> >
> > Proposal
> > --------
> >
> > - Create a forum using discourse:
> >   https://www.discourse.org
> >   see rust-lang's forum as an example:
> >   https://users.rust-lang.org
> >
> > - Appoint someone to be responsible for triage, they can contact
> > maintainers if it's needed.
> >   The intent here is to take some pressure off maintainers for
> > handling day to day posts.
> >   It's possible it ends up being an unnecessary role, it's just to
> > avoid diffusion of responsibility
> >
> > - Maintainers who already spend time helping others should not need to
> > spend more time doing this.
> >   As a rule of thumb - time helping others on the forum can replace
> > some time helping out in IRC.
> >
> > - This is to help people who are serious about getting into Blender
> > development
> >   anything else can be redirected to the appropriate site or closed if
> > it's really off topic.
> >
> > - Trial run for a fixed time-frame (3-6 months for eg).
> >   if it's not working well after we've made a reasonable effort, close
> it.
> >
> > Thoughts and suggestions welcome.
> >
> > ----
> >
> > * Newer online chat systems support stored scroll-back,
> >   making real-time chat work better across time-zones, even so,
> >   switching away from IRC is a different topic and not part of this
> > proposal.
> >
> >
> > --
> > - Campbell
> > _______________________________________________
> > Bf-committers mailing list
> > Bf-committers at blender.org
> > https://lists.blender.org/mailman/listinfo/bf-committers
> >
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