[Bf-committers] Welcome to core profile (Blender 2.8)
eiseljulian at gmail.com
Thu May 11 17:14:19 CEST 2017
First off: Great news! Huge kudos to the people involved!
Just to make it clear, the core profile refers to OpenGL 3.3.
There are effectively multiple core profiles, so better to be precise
which one we're talking about ;)
- Julian -
On 11 May 2017 at 17:05, Dalai Felinto <dfelinto at gmail.com> wrote:
> Dear all,
> As of now, Blender 2.8 builds only with core profile. That means:
> * No more toggling CMake flags when switching back and forth from master to 2.8
> * No more crashes for Mesa and Apple users getting Blender from builder bot
> On a related note, modifiers and dupli objects are still not supported
> by the new 2.8 viewport. However you can still use the blender
> internal with solid mode to see your data. This is mostly for things
> like alembic development, for example. Expect some caveats (screen
> effects such as Dof or Matcap won't work, edit mode will crash, ...).
> Thanks everyone for the amazing work.
> Dalai and Sergey
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> Bf-committers at blender.org
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